Este não é um histórico de versões ou de mudanças oficial. Para a lista oficial, visite o website da Mojang. Para versões anteriores à 1.11, por favor, verifique site da Mojang. Para versões anteriores à Beta 1.8, por favor, verifique o blog do Notch, o Word of Notch.
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Um (?) denota que a informação da versão presente aqui é adivinhar-obra, possivelmente incorreta. Bugs conhecidos na última versão estável podem ser relatados no Rastreador de problemas oficial, eles não devem ser relatados aqui.
MC-6705 – If you use an external editing tool (MCEdit) to give an enchanted book with multiple enchantments, and you try to combine it with an item, it will only enchant it with the first enchantment on the list.
MC-8193 – Hopper doesn't try to place items from other slots if unable from first.
Textures now use one file per block/item, which are stitched together at runtime
Each texture can have its own resolution and may be animated by putting the frames underneath each other - A text file is needed to specify frame order and duration
Special rules apply for Water & Lava (double size) and Compass & Clock (non-animatable, frames are used for moving parts)
Vanilla textures will be used for missing texture files
Tests for whether specified player is online (testfor [player]), or at specified coordinate and/or in radius (testfor @p[x,y,z], testfor @p[r=radius] or testfor @p[x,y,z,r=radius])
Signal output to any Redstone Comparators surrounding the command block like testing content of a chest
If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like Piston Doors
Output is toggleable by right clicking
If input A is weaker than input B, then there is no output
All containers output a redstone signal when a Redstone Comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a Jukebox
This works with Trapped Chests as well, meaning it can provide two redstone signals with different causes at the same time
They can now set players on fire when on fire themselves
Now are stronger the more damaged they are
Increased player detection range
Bug Fixes[]
Bug fixes:
Fixed 115 bugs (Official List) The following fixes are only for bugs which were present in a previous stable version of Minecraft. For the full list of bug fixes in snapshots see the Development version history.
MC-16 – TP Bug when you sit in Minecart/Boat/Riding pig
MC-32 – Minecart going in a circle will make any minecart close to them go super fast.
MC-49 – Sounds: Fire extinguish sound does not work in survival
MC-68 – Spawning in the air after creating a new world
MC-69 – Pigs constantly jumping, when player control them on half slabs and stairs
MC-93 – Signs light up when mousing over creative inventory slots
MC-1570 – Levers have random orientation when placed
MC-1594 – Trying to walk from a block with a collision box shorter than 1 block to another block that is also shorter, causes you to momentarily glitch into the ground