m (Bot: Interwiki) |
(Redirecionando para Histórico de versões da Edição Java#Infdev) Etiqueta: Novo redirecionamento |
||
Linha 1: | Linha 1: | ||
− | + | #REDIRECT [[Histórico de versões da Edição Java#Infdev]] |
|
− | {{about|atualizações do Infdev para a versão PC|outros estágios de desenvolvimento|Histórico de versões (desambiguação)|versões de desenvolvimento|Histórico de versões/Versões de desenvolvimento|futuras atualizações|Recursos Programados}} |
||
− | Um (?) denota que a informação da versão que está aqui é adivinhar-obra, possivelmente incorreta. |
||
− | |||
− | A fase de desenvolvimento '''[[Infdev]]''' começou em 27 de fevereiro de 2010 e terminou em 29 de junho de 2010. Ela foi precedida pelo [[Histórico de Versões/Indev|Indev]] e seguida pela [[Histórico de Versões/Alpha|Alpha]].{{-}} |
||
− | |||
− | {| class="collapsible wikitable" style="width:100%" |
||
− | !width="75"|Título da Versão/Numero |
||
− | !width="90"|Data de Adição |
||
− | !Resumo de Adições |
||
− | |- |
||
− | || Minecraft Infdev || June 27, 2010 || <span id="June 27, 2010"></span> |
||
− | *Mob spawners given a unique ID, reducing crashes |
||
− | *Removed gears (later renamed to cogs) |
||
− | |- |
||
− | || Minecraft Infdev<br>(Seecret Friday 2) || June 25, 2010 || <span id="June 25, 2010"></span><span id="SF2"></span> |
||
− | *[[Dungeon]]s added |
||
− | *[[Mob Spawner]]s added |
||
− | *[[Saddle]]s added |
||
− | New bugs: |
||
− | *Map generation now creates "bad chunk" areas of the map in which the player and all npcs stutter and move very slowly through, making the first appearance of the [[Far Lands]]. |
||
− | |- |
||
− | || Minecraft Infdev || June 25, 2010 || |
||
− | *Save file format changed back to old format |
||
− | |- |
||
− | || Minecraft Infdev || June 24, 2010 || <span id="June 24, 2010"></span> |
||
− | *New save file format |
||
− | *Tweaked rail laying code |
||
− | *Better FPS |
||
− | *Less crashes |
||
− | *New crash report screen |
||
− | *Rideable Minecarts that can't be opened |
||
− | New bugs: |
||
− | *When turning on a minecart track while riding a minecart, cameras turn in the opposite direction of the minecart (e.g. minecart turns left, camera turns right) |
||
− | |- |
||
− | || Minecraft Infdev<br>(Seecret Friday 1) || June 18, 2010 || <span id="June 18, 2010"></span><span id="SF1"></span> |
||
− | *[[Minecart]]s and [[Minecart Tracks]] added |
||
− | *Gravel and sand fall realistically |
||
− | *Falling off bottom of map kills the player |
||
− | *Sky rendering tweaked |
||
− | |- |
||
− | || Minecraft Infdev (Tweak and bug fix update) || June 17, 2010 || <span id="June 17, 2010"></span> |
||
− | *Caves are much more interesting now, specifically: |
||
− | **Rooms now have 1-5 exits, instead of just 1, making natural hubs. |
||
− | **Caves are even more regional, with truly Swiss cheese areas being possible but rare |
||
− | **Springs, both water and lava, are more common |
||
− | **Increased variety in tunnel thickness, increasing the odds of branches |
||
− | **Added natural gravel and dirt under ground for more varied caves |
||
− | *Surface springs possible |
||
− | *Flowing water that touches flowing lava creates cobblestone |
||
− | *Flowing water that touches standing lava turns the lava into obsidian. |
||
− | *Lava springs don't spread |
||
− | *Getting stuck inside blocks causes suffocation |
||
− | *Water flows nicer |
||
− | *Fixed a few bugs in liquid spreading code |
||
− | *Fixed invisible waterfalls |
||
− | *Made massive tweaks to the pending tile tick logic (used for liquids and fire), quite possibly fixing a crash bug |
||
− | |- |
||
− | || Minecraft Infdev (Caves, prettier water) || June 16, 2010 || <span id="June 16, 2010"></span> |
||
− | *Water now has more triangular prism shape rather than layers of flat blocks |
||
− | *Regional caves |
||
− | *Naturally occurring lava |
||
− | *Flowers and mushrooms |
||
− | *Fluid block springs can generate underground to make rivers |
||
− | |- |
||
− | || Minecraft Infdev (Dynamic water and Buckets) || June 15, 2010 || <span id="June 15, 2010"></span> |
||
− | *Leaves not near blocks will vanish again |
||
− | *FAST or FANCY options switch |
||
− | *[[Bucket]]s added |
||
− | *Dynamic [[water]] |
||
− | *Days are now slightly longer than nights |
||
− | *?<ref>http://notch.tumblr.com/page/33</ref> |
||
− | |- |
||
− | || Minecraft Infdev || June 11, 2010 || <span id="June 11, 2010"></span> |
||
− | *3D cloud layer |
||
− | *changed terrain generator |
||
− | |- |
||
− | || Minecraft Infdev || June 8, 2010 || <span id="June 8, 2010"></span> |
||
− | *Smarter door rotation logic |
||
− | *Can destroy signs easier |
||
− | *Shadows back |
||
− | |- |
||
− | || Minecraft Infdev || June 7, 2010 || <span id="June 7, 2010"></span> |
||
− | *[[Sign]]s, [[Ladder]]s and [[Door]]s added |
||
− | *Monster spawn rate changed |
||
− | *Switched to old tree code |
||
− | |- |
||
− | || Minecraft Infdev || April 20, 2010 || <span id="April 20, 2010"></span> |
||
− | *Faster and tweaked level generator |
||
− | *Saplings can grow into fancy trees |
||
− | *Pathfinder no longer mobs over cliffs in areas of map |
||
− | |- |
||
− | || Minecraft Infdev || April 15, 2010 || <span id="April 15, 2010"></span> |
||
− | *Mobs can spawn |
||
− | |- |
||
− | || Minecraft Infdev || April 14, 2010 || <span id="April 14, 2010"></span> |
||
− | *Fixed the crash bug when planting torches and plants |
||
− | |- |
||
− | || Minecraft Infdev || April 13, 2010 || <span id="April 13, 2010"></span> |
||
− | *New trees implemented using parts of Paul Spooner's Forester editor script<ref name=Forestryscript>http://www.peripheralarbor.com/minecraft/minecraftscriptphotojournal.html</ref><ref name=newtrees>http://notch.tumblr.com/post/506311060/still-going-slow-but-heres-a-new-screenshot</ref> |
||
− | *Sand and gravel re-added |
||
− | *Lighting code fixed |
||
− | |- |
||
− | || Minecraft Infdev || March 27, 2010 || <span id="March 27, 2010"></span> |
||
− | *New terrain generator |
||
− | **Caves removed |
||
− | *Game automatically saves while playing |
||
− | *Player death causes all items to drop and respawns in starting location |
||
− | |- |
||
− | || Minecraft Infdev || March 25, 2010 || <span id="March 25, 2010"></span> |
||
− | *Caves, fire, grass-spreading, and farming re-added |
||
− | *Ore is now generated properly |
||
− | |- |
||
− | || Minecraft Infdev || March 20, 2010 || <span id="March 20, 2010"></span> |
||
− | *Furnaces and chests work |
||
− | *Trees re-added |
||
− | *Fewer crash bug |
||
− | *Randomly placed ore |
||
− | |- |
||
− | || Minecraft Infdev || March 16, 2010 || <span id="March 16, 2010"></span> |
||
− | *Entities work, resulting in ability to mine and drop resources |
||
− | *Arrows re-added |
||
− | **Shot Arrows spawn monsters |
||
− | *Craft in inventory |
||
− | |- |
||
− | || Minecraft Infdev || March 13, 2010 || <span id="March 13, 2010"></span> |
||
− | *Faster lighting sky brightness recalculation |
||
− | *Working lights |
||
− | |- |
||
− | || Minecraft Infdev || February 27, 2010 || <span id="February 27, 2010"></span> |
||
− | *Infinite map test |
||
− | **Used same method of generation as /indev/'s |
||
− | **Long line of obsidian on the axes |
||
− | **Renamed gears to cogs |
||
− | **Large [[Bricks#History|Brick Pyramids]] were generated in the world, for testing purposes. |
||
− | *[[Golden Apple]] added |
||
− | |} |
||
− | |||
− | ==Referências== |
||
− | {{reflist}} |
||
− | |||
− | {{Version history nav}} |
||
− | |||
− | [[Categoria:Versão]] |
||
− | |||
− | [[de:Versionen/Infdev]] |
||
− | [[en:Version history/Infdev]] |
||
− | [[es:Historial de versiones/Infdev]] |
||
− | [[fr:Historique des versions/Infdev]] |
||
− | [[hu:Verzióelőzmények]] |
||
− | [[it:Storia delle versioni]] |
||
− | [[ja:更新履歴/Infdev]] |
||
− | [[ko:버전 역사/Infdev]] |
||
− | [[nl:Versiegeschiedenis/Infdev]] |
||
− | [[pl:Historia wersji/Infdev]] |
||
− | [[ru:История версий/Infdev]] |
||
− | [[zh:版本记录/Infdev]] |
Edição atual tal como às 12h31min de 27 de janeiro de 2020
Redirecionar para: