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1.5, o primeiro lançamento da Redstone Update, é uma atualização que adicionou uma série de blocos novos relacionados à Redstone e um novo bloco decorativo – o bloco de quartzo. Também incluiu um sistema de placar, um novo formato de pacotes de textura e um sistema otimizado de iluminação.
Adições
Geral
- Currently a preview
- Subscription-based vanilla server rental service provided by Mojang
- Server can't be modded, no OPs can be appointed and a whitelist is mandatory
- Only added to few "randomly" chosen players
- Used on Menu Screen, when activated
jogabilidade
- Scoreboard system
- Intended for map makers or server administrators.
- Used via
/scoreboard
command or command block - Track, edit and display certain objectives per player, such as kill count or health (read-only)
- Group players into teams to have the option to assign custom nametag colors, disable friendly fire and allow invisible teammates to be seen
/testfor
- Tests for whether specified player is online (testfor [player]), or at specified coordinate and/or in radius (
/testfor @p[x,y,z]
,testfor|@p[r=radius]
ortestfor|@p[x,y,z,r=radius]
) - Signal output to any redstone comparators surrounding the command block like testing content of a chest
- Tests for whether specified player is online (testfor [player]), or at specified coordinate and/or in radius (
/effect
/scoreboard
- Used to interact with the scoreboard system
- NBT related
- Minecarts can now carry any block and have any minecart function (TNT, hopper, chest, furnace, ridable)
- FallingSand can now be a TileEntity
- Named entities can display their nametag when in nametag range
- Minecarts can now act as spawners
- Entities can now permanently ride other entities
- Can be achieved by using Sethbling's MCEdit filter (Stack Entities). Can be found here
- No longer dismount upon reload
- Allows for a lot of customization, including "riding" bats by spawning a bat with a minecart on top, spider jockeys etc.
Geração mundo
- Found in the Nether
- Drops nether quartz crystal when mined
- There is an average of roughly 70 ores per chunk
- As common as iron ore in the Overworld
- Works with both Fortune and Silk Touch enchantments
Blocos & Itens
- Activator rail
- The crafting recipe is 2 sticks, 6 iron ingots and 1 redstone torch
- Used to trigger minecart with TNT
- Used to stop item passing on minecart with hopper
- Needs to be powered by redstone
- Transmits redstone signal to 8 Activator Rails far
- Block of redstone
- The crafting recipe is 9 redstone
- Stores 9 redstone
- Emits constant redstone signal = same as the Redstone Torch
- Works as pushable redstone power source
- The crafting recipe is 3 wooden slabs, 3 nether quartz and 3 glass blocks
- Outputs a signal with a strength corresponding to the intensity of the sun
- Only works with the sun's light (not man made light such as torches)
- Rain affects the sensor's output
- The crafting recipe is 7 cobblestone and 1 redstone
- Places items in containers in front of them, if there is no container it will dispense the item without using it
- A dispenser “shoots" items at you, while a dropper “throws" items at you[2]
- Can face all 6 directions, with a different texture when facing up or down
- Need redstone signal to drop items
- Fires once when the input becomes powered
- Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness
- The crafting recipe is 5 iron ingots and 1 chest
- Places and takes out items in hoppers, chests, furnaces, minecart with chests, minecart with hoppers, dispensers, droppers, and brewing stands
- Allows for the automation of many processes collecting drops
- Powering the hopper stops it from [taking] in items and releasing them
- Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness
- 1 item will give a signal strength of 1, a third of a stack (21 for items which stack to 64) gives a signal strength of 2
- The number of full stacks × 3 = Signal strength
- Minecart with hopper
- Crafting recipe is a hopper on top of a minecart
- Can only be emptied by passing over a hopper
- Can pick up items from containers when it passes over
- Minecart with spawner entity
- Only obtainable with world editors
- Have only the entity not the item
- Uses the same NBT format as a normal spawner
- The crafting recipe is 1 TNT and 1 minecart
- Triggered by activator rails
- Explodes even more violently the faster it goes
- Doesn't destroy rails and supporting blocks
- Still blows up redstone materials
- Redstone comparator
- Based on the idea of the Capacitor mentioned at Minecon 2012
- The crafting recipe is 3 redstone torches, 1 nether quartz and 3 stone
- It is the same as a repeater, but with 2 inputs
- If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors
- Output is toggleable by right clicking
- If input A is weaker than input B, then there is no output
- If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors
- All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a jukebox
- This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time
- Trapped chest
- The crafting recipe is 1 chest, and 1 tripwire hook
- Gives out a signal depending on the amount of players looking inside
- Large trapped chests can be staggered with Large Chests to allow more compact storage
- Transmit signal downward through one block. This does not apply horizontally[3]
- Texture is slightly different than a normal chest, with a red stain around the latch
- Weighted pressure plate
- Used to detect item drops
- Gold(light) version reaches full strength at 60 items
- Iron(heavy) version reaches full strength at 600 items
- Linear, so 10 strength signal means twice as many items as a 5 strength signal
- Obtained by smelting netherrack
- Used to make nether brick
- Nether quartz
- Picked up when you break or smelt nether quartz ore
- Is a crafting ingredient for daylight sensors and redstone comparators
- Can be crafted into decorative blocks
- Drops 1 nether quartz item when mined
- Can be smelted in a furnace to obtain nether quartz
- Can be legitimately obtained with Silk Touch enchantment
- Drop more when mined with Fortune enchantment
- Block of quartz
- The crafting recipe is 4 nether quartz in a square
- Decorative block
- Quartz slab
- The crafting recipe is 3 blocks of quartz
- Can be placed upside down
- Decorative block
- Quartz stairs
- The crafting recipe is 6 block of quartz in a usual stair recipe
- Can be placed upside down
- Chiseled Quartz Block
- The crafting recipe is 2 quartz slabs
- Decorative block
- Pillar Quartz Block
- The crafting recipe is 2 vertical block of quartz
- Decorative block
- Pillar quartz blocks can be placed sideways, using the side of the block to place similar to sideways wood
- Multiple snow heights
- Fully implemented - previously, a world editor could be used for different heights of snow
- Drops one snowball for every layer of snow
- Each level of snow has its own height collision
- The topmost layer of snow does not have collision, so the player is always slightly sunken in the snow
- Visually, four layers of snow is the same height as a slab. However, five layers of snow has the same collision height as a slab
- Crafting recipe is 3 snow blocks in a row to create 6 snow layers
- For each thin layer of snow crafted, the player loses exactly half the snowballs required to produce it
- The block ID is
43:9
mudanças
Geral
- Engine optimizations
- Support for more realistic lighting[4][5]
- Lighting interacts correctly with slabs and stairs[6]
- Note: Active furnaces still emit light only from the front surface (as before), and black spots have not been fixed
- Textures now use one file per block/item, which are stitched together at runtime
- Each texture can have its own resolution and may be animated by putting the frames underneath each other - A text file is needed to specify frame order and duration
- Special rules apply for water & lava (double size) and compass & clock (non-animatable, frames are used for moving parts)
- Vanilla textures will be used for missing texture files
- Fonts are changeable as well, even to HD fonts
- Support for HD texture packs.[7]
- Server list
- The Direct Connect IP is now saved even after closing the game
- Enchantments
jogabilidade
- Inventory management
- Double click items to fill the stack up as much as possible.
- Drag item stacks around to divide them up over the dragged-over slots.
- Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already.
- ⇧ Shift+ double click items in a crafting area to place all items in the inventory.
- ⇧ Shift+ double click an item stack to move all other item stacks of that kind to that part of the inventory.
- Pressing Q while the mouse is over an item in the inventory or a container will drop it.
- Held armor can be equipped by right-clicking.
- Death Messages
- Include the cause of death, the player the deceased player was fighting at time of death and name of the item used to kill.
- Player fell off a ladder
- Player fell off some vines
- Player fell out of the water
- Player fell from a high place
- Player was doomed to fall
- Player was doomed to fall by Player or Mob
- Player fell into a patch of fire
- Player fell into a patch of cacti
- Player got finished off by Player or Mob using Weapon
- Player walked into a fire whilst fighting Player or Mob
- Player was burnt to a crisp whilst fighting Player or Mob
- Player tried to swim in lava while trying to escape Player or Mob
- Player walked into a cactus while trying to escape Player or Mob
- Player was shot by Player using Weapon
- Player was slain by Player or Mob using Weapon
- Player was killed trying to hurt Player or Mob
- Renamed item containers will now display that name when viewing the container's contents
- Renamed Command Blocks now use their name instead of @ in the chat
- Renamed Spawn Eggs will now give mobs spawned with it that name, which also appear in the death message
- Renamed boss mobs show their name above their health bar
- Nametags will be displayed when looking at a renamed entity
- Language files
- Language files can be updated via the background downloader
- A new Minecraft release is not needed to update the language files
- Options & Title Screen
- Moved Texture Packs button to options menu, instead of title screen
- New chat settings in Multiplayer Settings
- Scale, Focused Height, Unfocused Height and Width is configurable
- Smooth Lighting can be changed to Minimum, Maximum & Off
- Minimum uses the old Smooth Lighting, and Maximum fixes a bug with stairs
- Creative Mode
- All potions are categorized
- In Creative mode, you can hit mobs or players from five blocks away
Geração mundo
- Now spawn items in minecart with chests, instead of chests
Blocos & Itens
- Increased range
- 1 layer: 20 blocks (previously 16)
- 2 layers: 30 blocks (previously 24)
- 3 layers: 40 blocks (previously 32)
- 4 layers: 50 blocks (previously 40)
- Slightly nerfed
- Now picks a random stage of growth each time as opposed to automatically pushing them to the final growth stage
- Saplings take 2-4 bone meal to sprout into a tree
- Gives off green particles when used
- Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness
- Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness
- Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the fullness of the container on the rail
- Added activated detector rail texture
- Now equip armor to players that are up to 1 block away
- Can place and activate TNT
- Now use Bone Meal on a crop or sapling in front of them
- Can create fire in front of them with flint and steel, which consumes durability
- They can now face all 6 directions, and use a different texture when facing up or down
- No longer fire while updated, instead they fire when their input becomes powered
- Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness
- Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the disc used.
- Updated texture
- Flows faster in the Nether
- Can be found as hidden single blocks in the Nether
- Textures put in individual files, nothing for the locked chest to use.
- Now uses the "Missing Texture" texture
- The crafting recipe is 4 Nether Brick (item)
- Improved lighting
- Stairs no longer prevent sprinting
- Double stone slabs now have a block ID of
43:8
- Double stone slabs now have a block ID of
- Creating an infinite water source no longer needs a block underneath, but has to have a water source block.
- This means you won't ruin rivers or oceans with buckets
Mobs
- All mobs
- Mobs no longer walk over rails unless they are pursuing the player
- Now shoot from 16 blocks away, instead of 10
- They now shoot faster when their target is closer
- They shoot players one block away
- Slime spawn rates in swamps now depend on the current moon phase
- Now group up on targets
- They can now set players on fire when on fire themselves
- Now are stronger the more damaged they are
- Increased player detection range
correções
- MC-16 – TP Bug when you sit in Minecart/Boat/Riding pig
- MC-32 – Minecart going in a circle will make any minecart close to them go super fast.
- MC-49 – Sounds: Fire extinguish sound does not work in survival
- MC-68 – Spawning in the air after creating a new world
- MC-69 – Pigs constantly jumping, when player control them on half slabs and stairs
- MC-93 – Signs light up when mousing over creative inventory slots
- MC-122 – Unicode font text shadow misaligned
- MC-127 – Piston extended and retracted at the same time
- MC-136 – Visual glitch on retracting piston
- MC-151 – Pushing TNT with a Piston and activating it at the same time duplicates it
- MC-177 – Clocked piston arm turns invisible when exiting game/dying/etc.
- MC-184 – Powered redstone doesn't update right
- MC-195 – Flowing water still drags the player while flying
- MC-220 – Z-fighting of iron bars / glass panes with the block below / above
- MC-221 – Players and Mobs fall off vehicles and other ridden entities upon world reload, glitching through blocks
- MC-266 – Placing a solid block near TNT and above redstone torch won't update the TNT
- MC-302 – TNT explosion delayed until exiting and re-entering world
- MC-320 – You can place Vines into Vines
- MC-515 – Chest glitch that lets them appear as if they are opened while they are not
- MC-519 – Achievements lost after update
- MC-547 – Arrows Don't land properly
- MC-562 – Breeding cows can consume more than one wheat
- MC-592 – Dying stacked leather armor duplicates the armor
- MC-666 – Spawn Protection not working properly
- MC-711 – Redstone and components stay powered after unloading chunks
- MC-737 – Map scaling breaks the map sometimes
- MC-835 – In the server log, /say commands performed by the server do not appear to the console but do appear to the players.
- MC-846 – Dispenser and Dropper shooting out when updated
- MC-855 – Graphical piston glitch
- MC-916 – Water does not form source blocks properly on top of existing source blocks
- MC-1086 – Command block/Repeater interacting unusually
- MC-1324 – /difficulty command doesn't produce any messages
- MC-1352 – crowdin.net: Entry entity.WitherBoss.name is missing - German translation is "Withern"
- MC-1361 – Self-Powered Redstone Lamp / Breaking a repeater with a piston pointing at a block won't stop the circuit
- MC-1446 – Different timings on pistons in near same environment
- MC-1505 – Grass fades under upside-down stairs (except oak wood ones)
- MC-1523 – Breaking a Dragon Egg in Survival with a high Haste effect crashes the game
- MC-1524 – Baby mob collision boxes are too large
- MC-1548 – Fence Glitch
- MC-1570 – Levers have random orientation when placed
- MC-1594 – Trying to walk from a block with a collision box shorter than 1 block to another block that is also shorter causes the player to momentarily glitch into the ground
- MC-1619 – Infinite rail duplication glitch
- MC-1642 – Minecart noise gets stuck on long cart rides | Bumping, choppy sound
- MC-1680 – Potatoes are not affected by the Fortune enchantment
- MC-1688 – Dragon Egg falling render problems
- MC-1752 – Breaking doors occasionally moves the other part of the door
- MC-1775 – Hash size breaks redstone
- MC-1914 – Mob spawners sometimes show up as pig spawners
- MC-1972 – Redstone torches sometimes update instantly (not the North/South quirk)
- MC-2196 – Map item placed in item frame experiences Z-fighting
- MC-2202 – Inconsistent pulse length/delay with torch and repeater combination
- MC-2257 – Minecraft very slow to join/update a server, takes a long time to login (30 seconds/ 1 min)
- MC-2416 – Suffocation/jittering/stuck when spawning in a newly created world
- MC-2503 – Boats and minecarts should not be dropped in Creative
- MC-2512 – Village lamp post floating torches
- MC-2526 – Rain animation glitches through the ceiling
- MC-2582 – Powered/activator rail on slope stays powered/activated
- MC-2711 – Jukebox crashes when breaking with no record inside
- MC-2806 – Anvils will sometimes hit the edge of a block and break instead of being placed.
- MC-2974 – Anvil name change cost
- MC-2987 – The player cannot sprint while ascending stairs
- MC-2989 – Block "resets" when right clicked with a food item
- MC-3069 – Map not updating
- MC-3114 – Activated detector-rails moved by a piston keep their activated state
- MC-3169 – Withers in Peaceful difficulty spawn very glitchy
- MC-3259 – Long redstone wire does not update/behaves strange in newly loaded chunks
- MC-3287 – Inconsistency with pistons pushing items
- MC-3316 – Armor enchantments (besides Thorns) have no effect on mobs
- MC-3339 – Tile entity crashing bug
- MC-3409 – Single player mode, creative mode, E to select block, select block from grid, E to return to game, game freezes, crash log created
- MC-3449 – Block breaking resets when the item the player is holding changes
- MC-3458 – Server crashes if spaces are input on the console
- MC-3597 – Floating minecart tracks when pushed by one-pulse piston
- MC-3662 – Pistons and other non-solid blocks
- MC-3887 – Issues with name colors in tab list
- MC-3953 – Anvils don't do enough damage
- MC-3981 – Dispensers no longer dispense items through blocks in the downward direction.
- MC-4009 – When a repeater is placed when facing the direction f=0 it flashes on for one tick then goes of
- MC-4052 – Powered mechanisms react to change in redstone power level
- MC-4232 – SpawnPotentials list working incorrectly
- MC-4268 – Wither skeletons have wrong hitbox
- MC-4560 – Items in equipment slot / Crashes if CanPickUpLoot is set to 1 in level.dat/player.dat files
- MC-4770 – Chat Shown: commands only broken - displays all chats but prevents the player from submitting commands with "cannot send chat message"
- MC-5117 – Minecart does not make sounds when riding it
- MC-5214 – All the different Firework stars stack
- MC-5368 – Mining with tools resets cracking action when damage values are updated
- MC-5413 – Items with NBT data do not stack correctly due to serialization
- MC-5588 – Swords do not lose durability when used on the Ender Dragon
- MC-5621 – Blocks like redstone dust, redstone repeaters, doors, levers do not drop when the underlying block is pushed by a piston
- MC-5691 – 1.4.6 - Windows 8 64x - Mouse: View issues/Accuracy error?
- MC-6060 – Command Block Gamerule Update Problem
- MC-6131 – Crash upon reloading texture pack
- MC-6223 – Night Vision Potions that are edited to last longer create a potentially seizure-inducing flashing sky background.
- MC-6551 – Creative Menu potion values are not the same as when brewed (issue redo)
- MC-6699 – Reading Bytes in Minecraft code has a possible flaw
- MC-6872 – Upon creating the wither, ghost blocks are created
- MC-7196 – Nether cave/tunnel generator produces incorrect/cut tunnels
- MC-7247 – Named tools/armor disappearing from inventory
- MC-7254 – Furnace Tile Entities reproducing - Internal performance bug
- MC-7344 – Trapdoor is closed when redstone repeater is one block below and powered
- MC-8437 – URL parser does not detect 4 letter TLDs
- MC-8487 – Wither doesn't generate health when in minecart
- MC-8510 – Gamerule doMobLoot doesn't affect XP drops
- MC-8647 – Death messages not translatable
- MC-9066 – Infinite duration bug
- MC-9259 – FallingSand support for block IDs > 128
- MC-9289 – Hitting mobs with a sharpness I wooden sword and weakness III crashes the game
- MC-9473 – Unnecessary delay of "Done" button in the texture pack menu
- MC-9877 – Multiplayer, slow chunk loading and or read timeout kick
- MC-10112 – /clear with command blocks not working with armor that has been worn with custom damage values
- MC-10543 – Last Direct Multiplayerconnection does not get saved
- MC-10632 – Boats show water splashes when falling from high places, even if not in water
- MC-10956 – Animals can breed over distances up to almost 8 blocks when only separated by fences
Referências
- ↑ https://twitter.com/jeb_/status/311829624168542208
- ↑ https://twitter.com/Dinnerbone/status/291942193969639425
- ↑ https://twitter.com/Dinnerbone/status/289738233984741378
- ↑ https://twitter.com/Dinnerbone/status/250904989885661184
- ↑ https://twitter.com/Dinnerbone/status/250905476529782784
- ↑ https://twitter.com/Dinnerbone/status/250583076479066113
- ↑ https://twitter.com/Dinnerbone/status/261901863752974336