Predefinição:Histórico/doc

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Essa predefinição é usado para criar as novas seções do histórico. Para criar uma seção Histórico, você precisa usar este modelo várias vezes.

Uso[editar código-fonte]

Edições e ciclos de desenvolvimento[editar código-fonte]

Defina o primeiro parâmetro para uma das várias fases de desenvolvimento e versões da plataforma do Minecraft, e eles serão representados por seções. Por exemplo, você inicia a seção Beta com {{History|beta}}. Os seguintes nomes estão disponíveis:

Exemplo[editar código-fonte]

{{History||May 21, 2009|link=http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding a "seaweed" block.}}
{{History|classic}}
{{History||0.24_SURVIVAL_TEST|Added zombies – the second mob to be added to ''Minecraft'', after humans.}}
{{History|indev}}
{{History||unknown|Zombies' armor was removed, as well as their arm swinging attack animations.}}
{{History|beta}}
{{History||1.8|snap=?|The crafting recipe of glowstone has changed to 2×2 glowstone dust.
|The drop rate of glowstone dust from mined glowstone has increased to 2–4.}}
{{History|java edition}}
{{History||1.2.1|snap=12w03a|The zombies' AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player.}}
{{History|||snap=12w06a|Zombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops.}}
{{History|java edition upcoming}}
{{History||1.14|snap=?|Zombie armor is added back into the game, and they can wear any type of armor.}}
{{History|pocket alpha}}
{{History||0.3.0|Added crafting.}}
{{History|pocket}}
{{History||1.0.0|snap=?|Added dyable shulkers.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Old worlds are now Infinite.}}
{{History|bedrock upcoming}}
{{History||1.4.0|snap=?|Added dyable zombies.}}
{{History|education}}
{{History||1.0.2|Added parrots.}}
{{History|console}}
{{History||xbox=TU3|ps=1.0|xbone=CU1|wiiu=Patch 1|switch=Patch 1|Added pistons and sticky pistons.}}
{{History||xbox=TU14|ps=1.04|Pistons now take double the amount of time (2 redstone ticks or 4 game ticks) to extend, but they still retract instantly.}}
{{History|foot}}
Produces
May 21, 2009Notch shows interest in adding a "seaweed" block.
Edição Java Classic
0.24_SURVIVAL_TEST Added zombies – the second mob to be added to Minecraft, after humans.
Edição Java Indev
?Zombies' armor was removed, as well as their arm swinging attack animations.
Edição Java Beta
1.8 ?The crafting recipe of glowstone has changed to 2×2 glowstone dust.
The drop rate of glowstone dust from mined glowstone has increased to 2–4.
Edição Java
1.2.1 12w03a The zombies' AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player.
12w06a Zombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops.
Em breve na Edição Java
1.14 ?Zombie armor is added back into the game, and they can wear any type of armor.
Edição Pocket Alpha
0.3.0 Added crafting.
Edição Pocket
1.0.0 ?Added dyable shulkers.
Edição Bedrock
1.2.0 beta 1.2.0.2 Old worlds are now Infinite.
Em breve na Edição Bedrock
1.4.0 ?Added dyable zombies.
Edição Education
1.0.2 Added parrots.
Edição de Console Legado
TU3 CU1 1.0 Patch 1 Patch 1 Added pistons and sticky pistons.
TU14 1.04 Pistons now take double the amount of time (2 redstone ticks or 4 game ticks) to extend, but they still retract instantly.