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Este não é um histórico de versões ou de mudanças oficial. Para a lista oficial, visite o website da Mojang.
Para versões anteriores à 1.11, por favor, verifique site da Mojang.
Para versões anteriores à Beta 1.8, por favor, verifique o blog do Notch, o Word of Notch.
Esse artigo fala sobre versões de desenvolvimento do público-lançado para o PC. Para histórico das versões estáveis, veja Histórico de Versões.
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Considerado a "Atualização perdida",[1] uma versão completa com o nome "Beta 1.9" nunca veio. Em vez disso, a Mojang optou por atrasar o lançamento da atualização até a MineCon 2011 e liberá-lá sob o nome "Minecraft 1.0.0". Esta decisão foi tomada depois de algumas versões de desenvolvimento com a tag como Beta 1.9 já foram enviados, por isso o nome Beta 1.9 foi mantido para todas as versões de desenvolvimento do espaço entre Beta 1.8.1 e Minecraft 1.0.0, além dos Release Candidates.

Para obter instruções sobre como instalar uma snapshot, leia este tutorial. Um (?) denota que a informação da versão daqui é adivinhar-obra, possivelmente incorreta.

Nota: Esta não é uma página para relatar bugs, que devem ser postados no rastreador oficial de bug. Para mais informações, consulte a página Problemas.

Versão Data de Adição Resumo das Adições Download
1.9pre6 November 11, 2011
  • credits.txt, earlyplayers.txt and win.txt added to /title/ in minecraft.jar.
  • Revised beds; Attempting to sleep in a Bed while hostile mobs are nearby will display "You may not rest now, there are monsters nearby".
  • Several block's tool weaknesses have been fixed, such as Crafting Tables now mining faster with an Axe and rails now mining faster with a Pickaxe.
  • Added ending titles and credits.
  • Mined stairs of any materials will drop a stair block now instead of a block form of its material.
  • Added "Particles" setting in Video Settings. Has three possible states: "All", rendering all particle effects, "Decreased", rendering half of all particle effects, and "Minimal", rendering no particle effects (except for those created when breaking blocks).
  • Added (currently useless) dragon egg.
  • Changes to the mining time of many blocks, including Redstone Ore, stone brick, Nether Brick, iron bars, doors, Monster Spawners and obsidian, making their mining times much faster.
  • 'Efficiency' enchantment now affects all blocks for any tool enchanted with it.
  • Tools not suited to digging a certain block can be faster than digging by hand, e.g. a pickaxe can dig dirt faster than by hand, but not faster than by shovel.
  • More minor changes to textures, this time to:
    • Side texture of grass, adhering to dirt texture change in previous pre-release
    • Sand
  • Sun and Moon are square again.
  • Downward flowing water now creates flowing water once more.
  • More finished Enderdragon boss fight.
    • "Boss Health" Meter appears on the middle top part of the screen in the same purple hue as the Enderdragon.
    • Leaves behind a fountain like bedrock structure with the Enderdragon Egg sitting on top and has another Ender Portal to return to the players spawn point/ bed.
  • Ender Crystal added, an entity which sits atop of a block of bedrock. It is diamond shaped, with 2 cubes spinning on their axis with a point at the center that fires a healing beam at the Enderdragon when within range, and can be destroyed with a melee or hit with an arrow, causing an explosion. They appear on all obsidian spikes in The End.

Client Server

1.9pre5 October 27, 2011
  • Several new Achievements
  • Added option to turn off clouds in Video Settings.
  • In Creative mode, if using empty bucket, the bucket won't fill up if removing fluids with it.
  • Texture change to Blocks of Iron, appearing to be corrugated.
  • Minor changes to textures of:
  • Hostile mobs act neutral in creative mode.
    • Entity punch range in creative mode reduced, as a result.
  • Fence post selection boxes now resemble their collision boxes.
  • Slimes now spawn on levels 0-40 rather than 0-16, making them much more common.
  • Enderdragons now have a new dying animation even though they still do not spawn, and their health has been changed to ♥ to test this.
  • Water flowing downwards creates source blocks, instead of flowing water.

Debug Features:

  • Debug Camera features
    • Pressing F6 causes the player to get "stuck" to the camera until F6 is pressed again. This allows players to appear to phase into blocks.
    • Pressing F9 causes the camera to freeze in its position, allowing to see the player model rotating in third person view.
    • Scrolling the mouse wheel (which also scrolls the inventory) rotates the forward, left, right, and back directions
    • Pressing Y, H, U, O, I, K, J, L, N and M change the camera positioning in a variety of ways, While pressing two functionally connected keys at the same time (example: Y + H) will revert that view back to normal.

Client Server

1.9pre4 October 13, 2011
  • New Dimension: the End
    • End Portal Frame blocks graphically redesigned
    • End Portal now functions.
  • New settings in Server.properties:
    • debug
    • enable-query
    • enable-rcon
    • query.port
    • rcon.password
    • rcon.port
  • Glistering Melon, used to brew Potions of Healing instead of Ghast Tears
  • Enchanting fully implemented
  • The Sun and Moon now rise in the east and set in the west, based on the top of maps being North, and are round.
    • The Moon now has multiple phases, somewhat akin to the real Moon.
  • Flowers now grow randomly around the world like grass on dirt.
  • Throwable splash potions with Area of Effect when thrown, created by brewing an existing potion with gunpowder.
  • Added a swirl effect while under the effect of a potion effect.
  • Glistering Melons cause instant health when brewed into a potion
  • Placing fluids (water or lava) with a bucket treats other fluid source blocks like solid blocks, allowing you to place them on top of each other without an adjacent wall.
  • You can reload the texture pack by pressing F3+T[2]

Client Server

1.9pre3 October 6, 2011
  • Completely redone potion system
  • Placeholder enchanting system
    • Enchantment Table
    • Enchanted items appear to glimmer, have blue tooltips and have "Enchanted!!" written below tooltip.
  • Eye of Ender
  • Unfinished End Portal in strongholds. Broken End Portal block blocks can be repaired with Eyes of Ender, though nothing further occurs.
End Portal Frame
Currently useless End Portal
  • More randomly placed chests in strongholds
  • Baby animals:
    • Baby chicken
    • Baby cow
    • Baby Mooshroom
    • Baby pig
    • Baby sheep
  • Exp level shown above Exp bar
  • Destroyed bookshelves drop 3 books.
  • Item repair
  • The tooltips for rare items(Golden Apples, Music Discs) are now pink.
  • Added Pie chart detailing CPU usage to debug screen.
  • Access to Skylands due to bug in terrain generation
    • Skylands no longer a biome as such, but instead its own type of terrain generation(akin to the Nether)

Debug Features:

  • 1x1 glass pillars protruding from ground to sky limit at location of strongholds.

Bug fixes:

Client Server

1.9pre2 September 29, 2011

Notable bugs: (Complete bug list)

Client Server

1.9pre1 September 22, 2011

Debug Features:

  • Jumping increases your experience.

Client Server

Referências[]

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