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Histórico de versões/Versões de Desenvolvimento/Minecraft 1.6 Snapshots & Pre-releases

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Este não é um histórico de versão oficial ou registro de mudanças. Para a lista oficial, visite o Site do Minecraft.
Para versões 1.11 e antes, verifique o Site da Mojang.
Para versões anteriores a Beta 1.8, verifique o blog de Notch, the Word of Notch.

Versão 1.6 e suas snapshots precisam de um novo launcher. Download:

For instructions on how to install a snapshot, leia este tutorial. Um (?) denota que a informação da versão aqui é adivinhar-trabalho, possivelmente incorreta.

Nota: Esta não é uma página para relatar bugs; eles devem ser postadas no rastreador oficial de bug. Para mais informações, consulte a página Problemas.

Versão Data de lançamento Resumo das alterações Baixar
1.6.3 Pre-release[1] September 13, 2013
  • Fixed bugs
    • MC-15547 - Structures (witch huts, nether fortresses etc.) don't get saved with the world file
      • In order for current structures (Witch Huts, Nether Fortresses, etc.) to be saved to the world file, the player must load the appropriate chunks within the game manually. The game will not automatically scan worlds and update structure data globally. After this is completed, structures will be compatible in all snapshots starting at Snapshot 13w37b
  • Fixed handshake exploit

Server (or .exe)

1.6.2 Server Pre-release (Re-upload 2)[2] July 5, 2013
  • Fixes to the server jar

Server (or .exe)

1.6.2 Server Pre-release (Re-upload)[3] July 5, 2013
  • Fixes to the server jar
  • Fix for paintings & item frames
1.6.2 Pre-release[4] July 5, 2013
Bug fixes:
  • MC-149 – Powered pistons drop as items in creative
  • MC-1545 – Player's and Horses head while riding having strange behaviour when looking at the skin in the inventory
  • MC-5686 – Entities cooldown timer is reset when the entity touches a nether portal
  • MC-5770 – When putting a sign in front of water it keeps running
  • MC-7486 – Trapped Chest looks like Regular Chest in inventory / item frame
  • MC-12962 – Attacking wild Wolves with any kind of projectiles (Arrows, Snowballs, Potions) will cause any nearby tamed Wolves to attack their owner
  • MC-13167 – Reloading a world while player is in moving Minecart or riding a horse is glitchy in F5 mode
  • MC-13632 – Horses can be pushed into blocks and then take suffocation damage
  • MC-13695 – Ctrl+Click = Right Click on Mac not working
  • MC-13949 – Leads attached to mobs drop as items when right clicked in creative
  • MC-14157 – Numlock Enter not recognized as Return
  • MC-14359 – Direct Connect does not remember port
  • MC-14415 – rope part of the leash turns invisible in some angles
  • MC-15024 – Hay blocks can not be crafted back into wheat
  • MC-15161 – Gliding crosshair when on a saddled horse
  • MC-15547 – "Nether-Fortress-Only" Mobs no longer spawning in previously generated Fortresses
  • MC-16170 – Unarmored horses appear as wearing diamond armor
  • MC-16222 – Baby Zombies are far too fast
  • MC-16267 – Cannot change Horse Armor like Player Armor by clicking with another armor piece on slot
  • MC-16761 – Sprint does not happen straight away
  • MC-17673 – Distorted fonts when using a converted texturepack on startup
  • MC-18365 – Breaking sound and particles appear when placing water/lava into another source block
  • MC-18627 – The "clear" command is causing a player in creative mode to be unable to move items in their inventory.
  • MC-18828 – /clear command causes problems with animations of held items
  • MC-18976 – Health boost resets additional health every 30 seconds
  • MC-19082 – Signs placed on Fences don't have Text
  • MC-19585 – Trying to jump on an unsaddled Horse, then equipping it with a saddle makes the Horse jump automatically
  • MC-19592 – 1.5.2 clients show server 1.6.1 as 1.3 in Multiplayer screen
  • MC-19605 – the /playsound command does not work with @a when >1 player passes the query
  • MC-20050 – Minecraft 1.6.1 demo has crashed
  • MC-20169 – Missing library starting the game
  • MC-21145 – Demo crashes when unable to find 'name' of a bound mousebutton
  • MC-21172 – Resourcepack crashes
  • MC-21436 – Nested colors in json chat don't work
  • MC-22401 – Cannot pick block lead in creative.
1.6.1 Pre-release[5] June 28, 2013
  • New command: /playsound
    • Can play a sound from its file
    • Only specified players can hear it
    • Options such as location, volume, etc.
  • Added Saturation effect
  • Wither armor has been retextured.
Bug fixes:
  • MC-19537 – Blocks Don't Break While Swimming
  • MC-19275 – Wearing armor with attribute and then holding identical armor removes the worn armor's effects
  • MC-18965 – Graphical glitches when wearing HP-reducing armor

Server (or .exe)

1.6 Pre-release[5] June 25, 2013
Bug fixes:
  • MC-12569 – Sitting in minecart is higher than it should be
  • MC-13754 – Unable to tie mobs to fence with less than 2 leads
  • MC-14126 – Binding "sneak" to any mouse button and trying to mount an entity crashes the game
  • MC-14355 – Can't hit mobs while jumping on horses
  • MC-15270 – Pushing a leashed mob into a portal duplicates the Lead
  • MC-16145 – Potion of Weakness tooltip
  • MC-16467 – Attribute modifiers randomly run out when given via items
  • MC-17867 – "Resource packs" translation missing on crowdin.net
  • MC-17876 – Health Boost extra health vanishes on login
  • MC-17908 – Tamed wolf's health depleted upon world loading
  • MC-18247 – Health Boost and Absorption potions names do not show correctly.
  • MC-18578 – Water sounds when placing water from a bucket to water source reproduce twice
  • MC-18645 – Game crashes with a single frame compass
  • MC-18661 – Strength Potions being nerfed unintentionally [Not related to other Strength issues]
  • MC-18713 – If a team name has "-" in it, the argument for seeing if anyone is in the team doesn't work
  • MC-18730 – Superflat customisation screen have format errors in Australian English / String is missing at crowdin.net
  • MC-18845 – Scoreboard "Health" out of sync (rounds down)
  • MC-18997 – Crash at launch of game with invalid language selection
  • MC-18999 – Using /kill sets health to 2 billion
  • MC-19029 – Instant health effect set to a 29, 61, 93...253 value kills any player without any death message

Server (or .exe)

13w26a[6] June 24, 2013
Bug fixes:
  • MC-1038 – Beacon Block Incorrect Texture When Surrounded by Blocks
  • MC-2453 – Jack-o-lantern name is mispunctuated
  • MC-6828 – Brewing stand feet's sides are transparent when placed against a wall
  • MC-9026 – Splash potions particles are incorrect
  • MC-9584 – Cactus texture error when near a wall
  • MC-13774 – Mounting rideable entities (horses/boats/minecarts/pigs) underwater desyncs client/server (ghost mode)
  • MC-14944 – Weighted pressure plates' names are too long to be renamed
  • MC-16413 – Boats toss you off like horses
  • MC-16828 – Horses make the galloping sound + their original walking sound at the same time
  • MC-16847 – Horse jump bar becomes stuck if player is kicked off / dismounts while charging a jump
  • MC-16887 – Jumping Sideways on an Unsaddled Horse
  • MC-17571 – Health overflow isn't removed when health boost ends
  • MC-17675 – Sun jitters when time is set to zero and doDaylightCycle is false
  • MC-17997 – Horse "Gelding"
  • MC-18505 – Sitting direction does not fit when riding a horse
  • MC-18632 – Player induced Horse Jumps negate the Horse's Jump Boost Effect
  • MC-18633 – Lag then crash on LAN world
  • MC-18941 – List of languages only contains English (US)

Server (or .exe)

13w25c[7] June 20, 2013
Bug fixes:
  • MC-188 – 'doFiretick' makes fire to not extinguish. Lighting makes fire all over the place!
  • MC-607 – Running at a high resolution causes large portions of the screen to be UNCLICKABLE
  • MC-4266 – Death counter does not update
  • MC-13559 – Pick block from inventory in creative doesn't preserve size of stacks
  • MC-13745 – Tamed Wolves/Cats Teleporting when Leashed to a Fence
  • MC-16075 – Entities other than the player can't leave the end
  • MC-17537 – Other player's cats can be tied to a lead and dragged away
  • MC-17849 – resource packs not converting correctly
  • MC-17856 – Unable to load ResourcePack with missing directory-ZipEntries.
  • MC-17864 – Credits end too fast
  • MC-18158 – Messed up textures of some items
  • MC-18468 – First my sound was off and I was going to turn it up, but when I did it crashed.

Server (or .exe)

13w25b[8] June 18, 2013
  • It is no longer possible to break blocks with swords in Creative mode
  • Launcher updated to 0.9.4
    • Added "New Profile" and "Edit Profile" Buttons to the profile selection panel
Bug fixes:
  • MC-1903 – Console Command and Set Console for Block in Command Block merges when in windowed mode
  • MC-3737 – Placing Water Source into some blocks yields no drops
  • MC-3798 – 3D Anaglyph Biome Colour Corruption
  • MC-8220 – Water/Lava from Bucket replacing Ladder
  • MC-17456 – objective health does not update with health boost effect
  • MC-18257 – Knockback Resistance Attribute Doesn't Prevent Knockback from Fall Damage
  • MC-18277 – Crash with the mcmeta reading of unicode font
  • MC-18306 – Minecraft crash on clicking the "Texture pack" button
  • MC-18324 – Text misplaced on Direct connect, Rename World screen

Server (or .exe)

13w25a[9] June 17, 2013
  • Mobs named "Dinnerbone" or "Grumm" are now flipped upside down
Bug fixes:
  • MC-1124 – Mouse "Back" and "Forward" open menu in windowed mode.
  • MC-15145 – Receiving very high amount of damage at once creates ghost mode in multiplayer
  • MC-15567 – Incorrect and Inconsistent Command Success Criteria breaks Command Block Comparator Behavior
  • MC-16003 – Possible to create a scoreboard objective without a name, but unable to use and/or delete it.
  • MC-17797 – Birch leaves don't use leaves_birch.png
  • MC-17830 – Last played singleplayer world changes date last opened to 1/1/70
  • MC-17831 – Crash selecting resource pack [13w24b]
  • MC-17910 – Server crash / hang after typing /kill
  • MC-17917 – Flowing water / lava colour corrupted after switching off 3D Anaglyphs
  • MC-17935 – Igniting TNT doesn't reduce flint and steel durability
  • MC-17936 – Some animated textures only show the placeholder texture
  • MC-17941 – Crash uploading textures to graphics card
  • MC-18010 – Armor bar shown too high during Health Boost or Absorption
  • MC-18011 – Health and Absorption is confusing when displayed on the same line
  • MC-18164 – Resource packs not effective until after restart
  • MC-18228 – Resource pack not working

Server (or .exe)

13w24b[10] June 14, 2013
Bug fixes:
  • MC-552 – Command block choosing wrong people / Selecting players cross-dimensional
  • MC-9917 – In multiplayer screen holding shift and pressing "down" without selecting any server crashes the game
  • MC-13276 – Zombies with increased health don't deal damage
  • MC-16183 – Using the autocomplete function in chat (tab) disconnects clients in multiplayer
  • MC-16530 – When under resistance effects above 5, /kill command does not work.
  • MC-16639 – Game Tick Speed Issue?
  • MC-17037 – No error report when minecraft crashes
  • MC-17295 – Scoreboard objectives disappears when logging out
  • MC-17444 – Health scoreboard doesn't display hearts from health boost
  • MC-17454 – Take damage when removing health boost effect
  • MC-17558 – natural regeneration = false not working in peaceful
  • MC-17571 – Health overflow isn't removed when health boost ends
  • MC-17608 – issue with carpet
  • MC-17622 – Baby Zombies Spawner crash the game
  • MC-17656 – No Server Connection Bars in Multiplayer Menu or Ingame
  • MC-17660 – Ressources packs still named Texture packs in options
  • MC-17663 – "Health Boost" Potion Effect shows "potion.healthBoost"
  • MC-17666 – Minecarts do not have the correct texture pack
  • MC-17700 – firecharge texture is green
  • MC-17701 – Fire Animation Jumps and skips frames.
  • MC-17731 – GUI broken when Boss health bar is visible
  • MC-17747 – Carpet can be placed ontop of glass panes but not ontop of iron bars
  • MC-17753 – Texts for "credits" and "end" not showing up properly in default or with a resource pack on.
  • MC-17757 – Resource pack's/mcmeta's "frametime" is ignored when "time": 1
  • MC-17784 – DoDaylightCycle bed bug
  • MC-17803 – Biome colormaps are not updating on texture pack change
  • MC-17827 – Ghasts shoot with end portal frames
  • MC-18088 – Sticky and unregistering keys during normal Minecraft play only, AMD processor driver conflict?
Notable bugs:
  • MC-17830 – Last played singleplayer world changes date last opened to 1/1/70

Server (or .exe)

13w24a[11] June 13, 2013
Bug fixes:
  • MC-1126 – Server Command "/whitelist list" doesn't display the full list of players
  • MC-1202 – Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
  • MC-2097 – You can't get "The End?" achievement
  • MC-2419 – Persistence Required Tag Freezes Mobs
  • MC-2559 – Squids taking damage while in water
  • MC-2692 – Hard to spawn Squids
  • MC-11199 – Eye of Ender does not always lead to the nearest Stronghold
  • MC-14690 – ScoreBoard health objective crashes game
  • MC-15058 – Scoreboard "health" objective set to display "belowname" disconnecting player on multiplayer with end of stream
  • MC-15732 – Achievement "We Need to Go Deeper" rewarded for going through an End Portal
  • MC-16149 – Lava texture animation moves too fast / Animated textures ignoring text files
  • MC-17573 – Witches targeting themselves under certain circumstances
Notable bugs:
  • MC-18284 – New AI mobs see through invisibility

Server (or .exe)

13w23b[12] June 7, 2013
  • Added Health Boost effect
    • Also, both the attribute and the potion effect now show the hearts
    • Golden apples now also give the effect
  • New zombie mechanics and AI.
    • Able to lock onto the player from much further away.
    • Mobbing zombies can now move when further than 32 blocks from player.
    • Spawn additional zombies when not being looked at.
  • Normal golden apples now give Regeneration II for 10 seconds

Bug Fixes:

  • MC-17222 – ALL Spawners with ActiveEffects crash the game, breaking hundreds of custom maps and servers.
  • MC-17403 – Golden Apples only heal one heart compared to two in version 1.5.2

Server (or .exe)

13w23a[13] June 7, 2013
  • Added splash screens
    • "HURNERJSGER"
    • "What's up Doc?"
  • Continued work on resource packs
    • Still not quite ready yet
  • Added /spreadplayers command
    • Spreads certain players from an origin point
    • Has a Max Spread and Minimum Distance from player to player
    • Can put teams together
  • Added new gamerule for natural health regeneration - naturalRegeneration
  • Balanced potions and hunger to improve gameplay
    • Instant Health nerfed by 33% (heals only 4 health points/2 hearts at level I)
    • Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 health point/.5 heart at level I)
    • Natural health regeneration now costs hunger points/saturation points
  • Balanced some recipes to improve gameplay
Bug fixes:
  • MC-13880 – Cows eat buckets. Seems unhealthy.
  • MC-16074 – Teleporting to "NaN" (not a number) crashes the game
  • MC-16290 – [crash] mob spawner crashing game
  • MC-17051 – Dogs attack Horses

Server (or .exe)

13w22a[14] May 30, 2013
  • Horse, donkey, mule, zombie horse and skeleton horse sounds implemented
  • Villager sounds implemented
    • This includes several variants of idle, yes, no, haggle, and hit sounds, as well as a single death sound
  • Leads have a higher tolerance to stress, making it more difficult for leads to break
Bug fixes:
  • MC-2200 – Sleeping while in a Minecart produces a graphical glitch
  • MC-9355 – Argument "team" do not work with "!" for other players
  • MC-11385 – Scoreboard problem with "seeFriendlyInvisibles"
  • MC-13723 – The horses do not make any sound but do open their mouths.
  • MC-13731 – Horse can climb ladders/vines
  • MC-13788 – Horses graze on non-grass blocks, also underwater
  • MC-14114 – Leashes break when riding a horse
  • MC-14604 – Cannot tie wild horses and foals
  • MC-14757 – Stacked Entity Spawner creating mass duplicate ghost entities
  • MC-14930 – Horse armor not keeping enchantments when dropping from a horse
  • MC-15423 – Crash due to corrupt pack.png in texture pack
  • MC-16051 – horses break lead when being lead when they stop to eat grass
  • MC-16156 – Unable to move previously ridden horses after reloading the world
  • MC-16168 – Opening inventory on wild horse allows you to saddle it up
  • MC-16182 – Problem with horse movement.
  • MC-16196 – Horses not running fast in creative
  • MC-16229 – Horse – Shift Key Locking
  • MC-16381 – Tamed Donkey / Mule drops 2 saddles on death
  • MC-16415 – IllegalStateException: Server tried to update attributes of a non-living
  • MC-16421 – Horse Speed does not remain constant

Server (or .exe)


13w21b[15] May 27, 2013
Bug fixes:
  • MCL-124 – "Minecraft is Damaged" - incorrect code signature
  • MCL-319 – Launcher 0.8.1 not generating complete version files for snapshots
  • MC-11605 – Certain death message will print "null" as the player/mob name that caused the death
  • MC-15815 – Enchanted Items stored in a Donkey / Mule lose enchantments on its death
  • MC-16143 – Sprinting and Speed effect not working
  • MC-16144 – Server doesn't translate strings
  • MC-16150 – No sounds after a while / Music corrupting sound
  • MC-16353 – Crash: IllegalArgumentException
  • MC-16554 – lang files for en_US is grammatically incorrect at death.fell.finish.item

Server (or .exe)

13w21a[15][16] May 23, 2013
  • Added a UI for horses and donkeys, to control saddle/armor/inventory
    • Can be accessed by sneaking and right-clicking, or by pressing the inventory button while riding the horse, mule, or donkey
    • Some features of the UI are specific to situation:
      • Horses, donkeys, and mules all have saddle slots
      • Horses have an armor slot
      • Donkeys and mules do not have an armor slot, but have an inventory of 15 slots when given a chest
  • Started to move over various things to a new attribute system:
    • Item attributes using NBT tags:
      • Attributes can be additive, subtractive and multiplicative using a set value
      • Some items have default modifiers in place of previously hard-coded attributes
      • Examples of possible changes players could make: A bow that slows the holder, a helm that buffs health, etc.
    • Entity attributes:
      • These properties can now be changed as easily as any other NBT attribute
      • Entity speed, base health, base attack
    • Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow
  • Added effect tooltips for some tools, swords, and potions
  • Lots of work towards a new Resource Pack system, but not finished yet. Currently still compatible with texture packs.
  • New internal chat system; lots of messages should be translated now that were not previously
    • Messages are now better modularized
    • Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings
    • Color can be specifically designated, preventing leakage into further messages
  • Horse armor is no longer stackable
Bug fixes:
  • MC-1497 – Damaged Anvils do not show damage in inventory or item frame
  • MC-13626 – XP Bar in creative
  • MC-13640 – Hay Bales do not burn when set on fire
  • MC-13662 – XP, Health and hungerbar are buggy with horses
  • MC-13770 – Using a horse spawn egg on a horse works only when riding the horse
  • MC-13852 – Can’t throw enderpearls while mounting a horse
  • MC-14220 – Player appearance not updating in multiplayer (armor, tools)
  • MC-14417 – No way to remove armor or saddles off a horse
  • MC-14422 – Horse name tag is shown while riding
  • MC-15138 – Sides of cauldron has compass texture after placing compass in Item Frame
  • MC-15201 – Bottom part of some types of horses-harness is misplaced
  • MC-15416 – Selected item disappears when armor breaks
Notable bugs:
  • MCL-319 – Launcher 0.8.1 not generating complete version files for snapshots
  • MC-16143 – Sprinting and Speed effect not working
  • MC-16149 – Animated textures ignoring text files
  • MC-16150 – No sounds after a while / Music corrupting sound
  • MC-16151 – Horses (Donkeys, Mules) with saddles, have their saddle (and armour) disappear after updating to 13w21a, But Donkeys (Mules) still have their chest.

Server (or .exe)

13w19a[17] May 10, 2013
Bug fixes:
  • MC-671 – Minecarts with Furnace consume coal in creative mode
  • MC-3960 – After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates
  • MC-15061 – Coal blocks do not burn away
  • MC-15148 – Blurred menu background textures
Notable bugs:
  • MC-15416 – Selected Item Disappears When Armor Breaks
Server (or

.exe)

13w18c[18] May 2, 2013
  • Block of Coal smelting time was changed from 720 to 800 seconds.
    • Smelts 80 items, like 10 coal
Bug fixes:
  • MC-14632 – Enchanted Books don't show what tab it is in
  • MC-14979 – Wrong particle texture when changing texture packs in-game
  • MC-15035 – Skins not loading for players
  • MC-15041 – Breaking Item Frames causes a null pointer exception and crash.
  • MC-15058 – Internal exception: java.lang.NullPointerException
  • MC-15061 – Coal blocks do not burn whilst in furnace
  • MC-15095 – Coal Blocks and Note Blocks do not show up in creative tabs
  • MC-15096 – Game crashes on startup
Server (or

.exe)

13w18b[18] May 2, 2013
Bug fixes:
  • MC-15020 – Animations are not working
  • MC-15022 – fps drop due to new texture system while looking at horses
  • MC-15027 – Crash on world load
  • MC-15034 – Texturepack descriptions do not load
  • MC-15036 – Riding horses into obstacles crashes the game

Server (or .exe)

13w18a[18] May 2, 2013
  • Added Block of Coal.
    • Crafted with 3x3 coal.
    • Crafted only with coal, not charcoal.
    • Can be used as furnace fuel and smelts 72 items, like 9 coal.
    • Can be used to store large amounts of coal.
  • Start of a new texture loading system.
    • New "missing texture" texture
  • Added crafting recipes for lead and hay block.
    • Hay blocks are crafted with 3x3 wheat.
    • Hay blocks cannot be uncrafted.
  • Tweaked horse equipment obtainability
    • Players can no longer craft horse armor
    • Horses now use the same saddle that pigs use
    • Saddles can now be found in most generated chests
    • Added horse armor to dungeons
  • Removed Horse Saddle
  • Adjustments related to horses makes them more practical later in the game
  • Added chest generation in Nether Fortresses
    • Chests generate in corners of interior corridors
  • Redstone Comparators now output a signal for Cauldrons and End Portal frames
    • Cauldrons give from zero signal (empty) to three signal strength (full) depending on water inside
    • End Portal frame varies between zero and fifteen signal strength, depending on if an Eye of Ender is present
  • Mechanic whereby zombies spawn more zombies adjusted and is no longer easily visible to the player
    • Zombies spawn in dark areas far from the player or in caves
  • Carpets can now be placed on translucent blocks
    • This includes glowstone, glass, glass panes, and beacons
      • Beacons will still function under carpet
Bug fixes:
  • MC-73 – Green arrow bug on maps in frames
  • MC-590 – Mobs not realizing they killed their attacker and trying to attack empty space
  • MC-1320 – Dogs wont stop snarling after punched by someone else
  • MC-1980 – Despawning cured zombie
  • MC-4631 – Lava decay fails to schedule block update
  • MC-14221 – Blocks stop updating one minute after entering the Nether or the End
  • MC-14586 – You can pick up command blocks with any pickaxe
  • MC-14786 – Can't place carpet on translucent blocks

Server (or .exe)

13w17a[19] April 25, 2013
  • Added hardened clay
    • Obtained by smelting a clay block
  • Added extra tooltip info in the search tab for the Creative inventory
    • Tooltip shows what category a block/item is in.
  • Water lakes no longer generate in deserts; however, lava lakes continue to do so
    • Water lakes only generate on the edge of desert and desert hills biomes
  • Zombies have a low chance to spawn more zombies when they take damage
    • This is an early version of the function; In the future, this will mainly apply to spawning zombies out of sight in enclosed spaces.[20]
  • The carpet crafting recipe now gives 3 carpet blocks
Bug fixes:
  • MC-22 – Jukebox audio volume doesn't decrease
  • MC-1407 – Tamed wolves and cats despawn
  • MC-7134 – Silverfish breaking blocks when "mobGriefing" is set to false
  • MC-8112 – Pick-Block and Furnaces
  • MC-8260 – Achievement "Hot Topic" Uses Faceless Furnace Icon
  • MC-12133 – Arrows visually float when shot into a block
  • MC-13692 – Launcher Beta - OS X with Retina Display is pixelated
  • MC-14606 – New Minecraft Launcher unable to play/download snapshot
  • MC-14618 – Custom Language-Pack Removal

Server (or .exe)

13w16b[21] April 23, 2013
  • Re-enabled crash reporting
  • Added name tag
  • Added tooltips for hay block and lead
  • Horse riding is slower and doesn't glide so much
Bug fixes:
  • MC-11713 – Unintended debug output to console if .minecraft does not exist
  • MC-13599 – Leash and Hay Bale do not have a name
  • MC-13601 – When going fullscreen, character looks up into the sky and spins around quickly.
  • MC-13610 – Players do not activate Stone Pressure Plates anymore
  • MC-13623 – Nullpointer exception when entering boat / minecart / riding horse
  • MC-13625 – Color of the experience bar while having spawn eggs, enchantment bottles, enchanted books and nether stars in the inventory
  • MC-13627 – When killing a horse you will get a normal saddle back
  • MC-13628 – SMP/LAN: NPE when right clicking horses
  • MC-13638 – Boats do not work in 13w16a
  • MC-13660 – Mobs Become Stuck on Carpet
  • MC-13711 – Icon in the taskbar shows LWJGL default icon while loading Minecraft
  • MC-13870 – New launcher fails to launch on certain linux setups
  • MC-13929 – Mouse cursor no longer snaps back to centre of window after exiting inventories/menus
  • MC-14035 – New Launcher 0.2 not starting on OS X
  • MC-14321 – Carpets obstruct bed spawns / stuck in ceiling after leaving bed
  • MC-14460 – no lwjgl in java.library.path
  • MC-14513 – The new snapshot doesn't run under Linux.

Server (or .exe)

13w16a[22] April 18, 2013
  • Added horses
    • Ridable by right-clicking them, move with usual movement keys, maximum speed and jump height differ between horses
    • Have various amounts of maximum health, use wheat and carrots to heal them
    • Drop leather when killed
    • Can be bred using wheat – baby horses can be grown using apples, golden apples, wheat, and hay bales.
    • Players can make them jump by holding and pressing the space bar
    • They naturally step up over 1 block, which enables you to walk up hills
    • They can also use ladders, when steered towards them
    • Creation assisted by DrZhark (Creator of the Mo' Creatures mod)
    • There is a Undead and Skeleton version of the horse included in the code, although they require NBT editing to view ingame
  • Added donkeys
    • Like horses, but can carry chests on their back although no inventory is currently available
    • Mules can be obtained by breeding a Donkey and a Horse
  • Added horse armor
    • Exist in diamond, iron and gold variants
    • Crafted with six iron/gold/diamond, and a wool block
  • Added horse saddle
    • Stack to 32
    • Crafted with five leather and three iron ingots
  • Added horse spawn egg
    • When used, a different horse breed is created each time
    • Works like any other spawn egg
  • Added hay blocks
    • Can be placed in all orientations, just like wood
  • Added leads
    • Can be used to bind mobs to fences or lead them around
    • Right click mob first, then right-click fence or right-click the mob again to get the leash back
  • Added carpets
    • Carpets are made using 2 of your desired colors of wool in a horizontal line
  • Riding improvement
    • Add mob's health bar to the Heads-up display when riding on it (both pigs and horses).
    • When riding something, like a mob or a boat, dismounting is only possible using the Sneak key, ⇧ Shift Esquerdo by default
  • Improved Respiration enchant
    • Now also helps seeing underwater (this depends on the enchantment level, ranging from 1-3)
  • Changed the idea of mob difficulty[carece fontes]
    • Regional difficulty: The longer you spend in one area, the harder it gets
    • Scales with difficulty – Items, enchants or AI improve with difficulty
  • Credits
    • Added Mo' Creatures developers to credits.txt
  • .minecraft directory structure is changed:
    • "assets" folder; stores resources such as language packs and sounds.
      • All music discs now use .ogg format instead of .mus format.
    • "library" folder; stores Java libraries such as LWJGL and jinput.jar.
    • "versions" folder; there are file "versions.json" (meta data) and folders that stores minecraft.jar for each versions (but its name is same as its version. e.g. for 13w16a, "versions/13w16a/13w16a.jar").
Bug fixes:
  • MC-1123 – SMP: Anvils change level for nothing when using languages other than English
  • MC-4253 – Endermen are rendered hostile if they take environmental damage
Server (or .exe)

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