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Histórico de versões/Versões de Desenvolvimento/Minecraft 1.3 Snapshots & Pre-releases

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Este não é um histórico de versão oficial ou registro de mudanças. Para a lista oficial, visite o Site do Minecraft.
Para versões 1.11 e antes, verifique o Site da Mojang.
Para versões anteriores a Beta 1.8, verifique o blog de Notch, the Word of Notch.

Para obter instruções sobre como instalar uma snapshot, leia este tutorial. Um (?) denota a informação da versão aqui é adivinhar-obra, possivelmente incorreta.

Nota: Esta não é uma página para relatar bugs, que devem ser postados no rastreador oficial de bug. Para mais informações, consulte a página Problemas.

Versão Data de Adição Resumo das Adições Download
1.3.2 Pre-release[1] August 14, 2012
  • Large Oak Trees now generate with sideways logs.
  • You can now toggle showing server addresses in the server list using the F1 key
Client

Server (or .exe)

1.3.1 Pre-release July 30, 2012 Client

Server (or .exe)

1.3 Pre-release July 26, 2012
  • The block-breaking animation is now shown while the GUI is hidden.
  • TNT no longer does damage to players in peaceful difficulty.[3]
  • Respawning in superflat is no longer random.
Client

Server (or .exe)

12w30e July 25, 2012

Notable bugs (Complete bug list):

  • Player occasionally flies in SMP (caused by double-jumping [jumping while in the air during a jump]).
Client

Server (or .exe)

12w30d July 25, 2012 Client

Server (or .exe)

12w30c July 24, 2012 Client

Server (or .exe)

12w30b July 23, 2012 Client

Server (or .exe)

12w30a July 23, 2012
  • Made creepers stronger.[9][10]
    • Depending on difficulty, creeper damage is scaled now.
      • Easy: ~50% less damage.
      • Normal: same damage as before.
      • Hard: ~33% more damage than before.
    • "In full diamond armor + hard difficulty a creeper can knock you down to 2 hearts".[11]
  • Creeper explosions, Fire Charge explosions, and TNT give off a knockback.[12]
  • Stairs, when placed on the upper half of a block's side, will now be placed upside-down
  • In F3 mode, the y coordinate now shows both the feet level and the eye level.[13]
  • Survival mode's command: /gamemode 3 is changed to /gamemode 0
  • Added Snooper Settings.[14]
    • Allows you to toggle whether your data are sent to Mojang for analysis and improvements, shows which data will be sent to Mojang.
  • Improved performance.
    • Accelerated chunk loading.
    • Decreased lag spike frequency.
    • Made the Nether less laggy.
    • Made chat work smoothly even when the server is lagging.
    • Decreased unnecessary world updates.
    • Decreased packets sent between client and server.
  • Added Vertical Synchronization.
    • Has to be toggled manually in options.txt.
  • Fullscreen mode setting is now persistent
    • Has to be toggled manually in options.txt.
Client

Server (or .exe)

12w27a July 5, 2012
  • Performance improvements, including reduced CPU, RAM & bandwidth requirements.[carece fontes]
  • Updated pistons to make them less error-prone, thus they also appear to update slower. This also altered the way pistons work, so you might have to adapt your repeater delays and similar.
    • For this change, pistons now take 2 redstone ticks (4 game ticks) to expand, but they still retract instantly.
  • Added /debug <start|stop> command.
  • Signs are stackable up to 16.
    • Crafting them now gives 3 signs instead of 1 with the same recipe.
  • Creative mode inventory now shows potion effects.
  • Boats now drop the boat item when destroyed by a player.
  • Gaining experience from mining ore is now different for each type of ore (mining coal ore will give you the least amount while diamond ore & emerald ore will give the most amount of XP)
  • Nether Wart can now grow in the Overworld and The End.
Client

Server (or .exe)

12w26a June 27, 2012
  • Monster Spawners now support extra information for the mobs it spawns. This allows unmodified games to have spawners for special variants of mobs. The player still requires external or modified means to set these parameters, though. Some examples of what Monster Spawners can spawn are Charged Creepers, Endermen holding specific blocks, Green Robe Villagers, and Villagers with custom trade offers.
  • Performance improvement.[16]
  • Monsters can now spawn on upside down slabs
  • Silverfish under the poison effect will spawn Silverfish from nearby Monster Eggs more quickly.[17]
Client

Server (or .exe)

12w25a June 21, 2012
  • Added an "Open to LAN" menu in the in-game menu, which allows players to open their world to other players. In the menu, the player can choose to turn cheats on or off, and choose the game mode.
  • The multiplayer menu now scans for LAN servers.
  • Villagers may remove a trade option after it has been used at least 3 times.
  • Added wooden stairs for the remaining three wood types (spruce, birch and jungle).
  • Redstone (including repeaters, torches, levers, and pressure plates), torches and rails can now be placed on top of upside down slabs and stairs.
  • Removed the downwards knockback while drowning.
  • Pigs now drop 1-3 porkchops instead of 0-2.
  • Potentially improved memory usage.[21]
  • “A lot of smaller changes and fixes”.
  • The /tp command now allows teleporting to specified coordinates.
    • The syntax for this is /tp [target player] <x> <y> <z>.
    • The other functionality of the /tp command is still there.
  • The "sky" in The End has changed; it is now purple instead of greenish.
  • Slimes spawning in Superflat world type has reduced.[22]
  • Arrows shot while in Creative Mode can be picked up if approached. However, the player will not receive the arrow item when doing so.
Client

Server (or .exe)

12w24a June 14, 2012
  • Allowed those connected to a player's LAN network to join SP games
    • The player can now use “/publish” to open your single-player game for LAN players to join. This is still very much work in progress, so it lacks some necessary settings such as what game mode players will get, and if they should be able to use cheats or not. Also, the “/publish” command is temporary, since the player can not even access it if they have not enabled cheats (LAN connections will be GUI based in the future)
    • Added the /tp command from multiplayer to singleplayer, allowing teleporting between players.
  • The player can now place Levers on the underside of blocks, upside-down.[25]
  • Improved Ender Chests
    • Now has an inventory per player and not per world. Also, knocking down the chest will break it into 8 obsidian, unless the player has Silk Touch enchantment
  • Updated language files
  • The texture pack folder button now works on Mac.
  • A lot of smaller changes and fixes.
Client

Server (or .exe)

12w23b[27] June 7, 2012

Bug fixes:

  • Fixed frequent null pointer exceptions in survival mode

Notable bugs (Complete bug list):

  • Because Singleplayer acts similar to Multiplayer, Minecraft sometimes doesn't save your progress, or it may just stop generating chunks and freeze all the mobs.[carece fontes]
Client

Server (or .exe)

12w23a June 7, 2012
  • Enchantment levels are slightly exponential again
    • It now takes 825 experience to reach level 30.
    • The first 16 levels are linear, while level 17+ require more points per level to the maximum level of 30 (although one can still have more than 30 XP levels to spend).
  • Added End Portal block to creative inventory.
  • Tripwire adjusted
    • Tripwire is now activated by most entities, including arrows (but not an eye of ender or a Bottle o' Enchanting).
    • The max distance has been increased to 40 blocks.
  • Boats adjusted
    • Boats can accelerate to faster than previous speeds.
    • Boats are now easier to control.
  • Wooden pressure plates detect arrows.
  • A lot of smaller changes and fixes.
  • Texture Packs that are in folders and not in a zip file are recognized as a texture pack.
    • Texture Pack image is displayed for folder-based texture packs.
  • The player can now see the cracking effect on blocks when other players mine blocks in multiplayer.[28]
  • Stairs now have the correct hitbox.

Removed Debug Features:

  • Pressing F no longer reloads chunks
Client

Server (or .exe)

12w22a May 31, 2012
  • Trading with Villagers has been updated
    • Villagers can now trade all sorts of items with you (for example, 1 emerald + 10 gravel -> 3 flint)
    • Some villagers will offer to enchant items (e.g. 3 emerald + 1 iron pickaxe -> 1 iron pickaxe with Fortune I)
  • Enchantment system has been rebalanced
    • The maximum enchantment level has been lowered from 50 to 30.
      • As a result enchantment tables now require only 15 bookcases around them to allow maximum level enchantments.
    • With a full enchantment table set with bookshelves, at the bottom of the 3 enchantments, it always shows you the highest number possible
    • Using level 30 enchantments, the player has a lot more luck; almost all items get at least 2 enchantments
    • Various actions will now reward the player with Experience Orbs, such as mining ores (except Gold Ore and Iron Ore), using furnaces, and getting achievements
    • Levels are now awarded linearly. It takes 17 experience to go up one level.
    • Shift-clicking now works with enchantment tables.
  • Smelting in a furnace with a lava bucket now leaves an empty bucket for the player to retrieve.
  • Added Jungle temples.
  • Added Tripwire Hooks.
    • String can now be placed to create a tripwire between the hooks
  • Added potions to the Creative inventory; found in "brewing" category.
  • Added Block of Emerald.
  • Added delete item, armor and crafting to survival inventory when in creative.
  • Pausing now works again in singleplayer.
  • Some minor terrain changes.
  • Added an "adventure" game mode (/gamemode 2).
    • The player cannot break or place any blocks.
    • The player can interact with any blocks, like doors and levers, and can buy from Villagers.
    • The player can still damage mobs.
  • Added Silverfish cobblestone and Stone Brick Egg blocks to the Creative inventory.
  • Rain will slowly drip through leaves.
  • Extremely rarely, Nether Portals will spawn Zombie Pigmen.[29]
  • When exposed to rain, cauldrons have a possibility of slowly filling with water.[30][31]
  • Blocks seen in inventory are oriented to the right instead to the left.
  • Half-slabs can now be placed upside-down when pointing at the upper half of the side of a block. This does not work with stairs.

Debug Features:

  • Pressing F will reload the chunks.
Client

Server (or .exe)

12w21b May 25, 2012
  • There were actually two versions of this snapshot, and the original version is no longer available. The old one had translation griefings, and one of the translators was banned.[34][35]
  • New inventory screen in Creative mode.
  • Blocks and items are sorted by category, each category in its own tab. The categories are:
  • Building Blocks
  • Decoration Blocks
  • Redstone
  • Transportation
  • Miscellaneous
  • Foodstuffs
  • Tools
  • Combat
  • Brewing
  • Materials
  • The inventory can be searched for specific items: just start typing while in the inventory screen. The search results will be displayed in the Search Items tab.
  • The player's survival mode inventory is accessible via a tab with the chest as its icon.
  • Brewed potions will not be included in their own category.
  • To close the new inventory window you must press 'Esc'. Using the default inventory key does not currently work.
  • Added Monster Egg (Silverfish blocks) to Creative inventory.
  • Saving and Loading chunks is slightly faster.
  • Chainmail Armor is now available in-game.
  • The F3 menu no longer has the graphs.
Client

Server (or .exe)

12w21a May 24, 2012
  • Added Ender Chest.
    • On SMP, the Ender Chest's contents will be the same for all players on a server.[37]
  • Added emerald.
  • Added emerald ore.
  • Added villager trading.
  • Made buckets stackable.
  • Added snow to Creative Inventory.
  • While sitting inside of a minecart pushing the directional keys will make it move the direction you are pressing. This will only work while the minecart is sitting on rails.
  • NPC Villages change style according to their biome.
  • Stars are more realistic.
    • They are now slightly smaller and slightly brighter.[38]
  • Changed gravel texture.
  • Improved Options menu.
  • Added pyramids.
  • Added a second Golden Apple made with Blocks of Gold.
    • After being consumed, the player receives 30 second Regeneration IV, plus Resistance and Fire Resistance for 5 minutes.
  • Added sandstone Stairs
  • Dispensers will eject water and lava source blocks (from buckets)
    • Will also take water and lava source blocks if there is an empty bucket inside
  • Boats will now pass through lilypads without breaking the boat; the lilypad drops as an item instead.
  • New command; /seed displays current world seed
  • Passive mobs can be easily pushed around by simply walking, most likely intended to help the player navigate through animal farms more easily.
  • Removed Server Jar dependency in Single Player.
  • Removed old chest texture, causing locked chests to appear as the purple default block.
Client

Server (or .exe)

12w19a May 10, 2012 Client

Server (or .exe)

12w18a May 3, 2012
  • New addition and changes in debug screen:
    • Coordinates are now rounded to 5 digits.
    • "ws", "fs" and "g" (Walking speed, flying speed and ground. "g" is true if player is touching the ground.)
  • Separated server logic and client. Singleplayer is now a local server.
    • Game no longer pauses when entering a command, writing on a sign/book or pausing the game.
  • More fixes to silk touch and block picking.
    • Fixed picking a block in Creative with a tool in your hand causing you to lose it.
    • Fixed Silk Touch giving you only one slab from double slabs.
  • Support and auto-download for server texturepacks.
  • Wooden tools work in furnaces as one full furnace use.
  • Cocoa Beans are now obtainable in jungle tree leaves.
  • Villagers spawned from spawning eggs will get a random profession.
  • Hardcore Mode is now available in multiplayer.
  • Updated language files.
  • Splash "Mojang" screen now appears for a shorter time (1 second instead of 3 seconds).
  • Added names for wooden planks and logs (e.g., Oak Wood or Spruce Wood Planks).
  • Fixed being unable to switch tools of the same kind in your inventory.
  • Fixed water destroying non-solid blocks when breaking them from above.
Client

Server (or .exe)

12w17a April 26, 2012
  • Editable Books – Book and Quill, crafted using a Book, Feather, and Ink Sac.
    • When a Book and Quill is made, it can be right-clicked to open a screen that allows you to type the book.
    • Pressing "Done" will save whatever was typed and allow you to edit the book again later, yet will not "sign" it.
    • When "signing" a book, it will allow you to choose a title up to 16 characters long and disable editing of the book. The Book and Quill then becomes a Written Book, with the icon changing along with the label.
  • Wooden slabs for each of the four shades of wood added
    • These new slabs no longer act like stone
      • An axe should be used to break them
      • They are no longer immune to fire and lava
    • New block IDs 125 for double wooden slabs and 126 for single wooden slabs.
    • Wooden slabs created in older versions of Minecraft are still stone-like and fireproof and will not change to the new slabs when placed or mined.
  • Leather is now required to craft Books.
  • Silk touch can now retrieve Ice blocks and glass panes.
  • Ice no longer turns into water in the Nether.
  • In the menu, Chat Options were added.
    • Added chat opacity, letting the chat be semi-transparent.
    • Added chat disabling, removing the chat for SMP servers.
    • Added chat colors option.
    • Added "Only Commands" mode to chat.
  • /help added.
  • Tools now have infinite durability in Creative mode.
  • Minecart and boats are destroyed in one hit in Creative mode.
  • Various bugfixes, some regarding entity collision, the pick block function, and chat.
    • Livestock, such as chickens, can now be "walked through" instead of pushing the player around in crowded pens
  • Flying through water in Creative mode is no longer slow
  • You can no longer have a bonus chest in Hardcore mode.
  • Server Commands now appear in italics in SMP.
  • Saplings now have their proper names.
Client

Server (or .exe)

12w16a April 19, 2012
  • Added a demo mode for non-premium users (won’t be available until the full update).
    • In the language files, new text was added for the demo mode. The demo mode will last for 6 in-game days (about 1 hour and 40 minutes) according to the language files. It also teaches the player how to use the controls and how to begin playing.
  • Added bonus chest option to create world screen.
  • Added option to enable single-player commands to create world screen.
    • Added several cheats: /gamemode, /toggledownfall, /time, /give, /xp, /kill.
    • Typing / then pressing Tab ↹ will show a list of available commands.
    • These commands are enabled in previously generated creative mode-worlds.
    • While using commands, the world around the player is frozen, unlike in multiplayer.
  • Updated language files.
  • Items can now be deleted from the hotbar by shift-clicking while on the Creative mode item selection screen.
  • Bug fixing and tweaks.
Client

Server (or .exe)

12w15a April 12, 2012 Client

Server (or .exe)

Referências[editar | editar código-fonte]

  1. http://paste.ubuntu.com/1122129/ Relevant part in the portal code.