Este não é um histórico de versões ou de mudanças oficial. Para a lista oficial, visite o website da Mojang. Para versões anteriores à 1.11, por favor, verifique site da Mojang. Para versões anteriores à Beta 1.8, por favor, verifique o blog do Notch, o Word of Notch.
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Um (?) denota que a informação da versão presente aqui é adivinhar-obra, possivelmente incorreta. Bugs conhecidos na última versão estável podem ser relatados no Rastreador de problemas oficial, eles não devem ser relatados aqui.
MC-15547 – Structures (witch huts, nether fortresses etc.) don't get saved with the world file
In order for current structures (Witch Huts, Nether Fortresses, etc.) to be saved to the world file, the player must load the appropriate chunks within the game manually. The game will not automatically scan worlds and update structure data globally. After this is completed, structures will be compatible in all snapshots starting at Snapshot 13w37b
Gives player 4 (<span class="nowrap" title="Erro de expressão: Operador / inesperado. hearts">) base health; extra health vanishes when the effect ends
Can be acquired ingame by the command /effect <playername> 21 <duration in seconds> <amplifier>
Gives player 4 "absorption" health that cannot be replenished by natural regeneration or other effects, but would return every 30 seconds, regardless of the state of the rest of the health bar; absorption health vanishes when the effect ends
Can be acquired ingame by the command /effect <playername> 22 <duration in seconds> <amplifier> or by eating either tier of Golden Apple
Creation assisted & inspired by DrZhark of Mo' Creatures
To tame, ride them and get thrown off a few times until hearts appear
Can be bred using Golden Apples & Golden Carrots
Drop Leather when killed
Health can be restored using Bread, Sugar, Hay Bales, Wheat, Apples, Golden Apples & Golden Carrots
Baby Horses can be grown the same way
Players riding saddled Horses are granted full control over the Horse's movement
Color, style, maximum health, jump height and speed vary between Horses
Open your inventory, right click a Horse or press the inventory key while holding LSHIFT and looking at a Horse to access their inventory to deal with their storage, armor and saddle
Rarely spawn in small groups
Donkeys
Like horses, but smaller and grey, and can carry chests with 15 slots on their saddles
Mules
Obtained by breeding a horse with a donkey
Can wear chests on their saddles, just like donkeys
Not breedable with horses, donkeys, or other mules
Skeleton and Zombie Horses
Introduced as the code of the normal Horse, although require third-party modifications to be used in the game. There is no current use at this time.
Improvements & changes[]
All mobs
Mobs named "Dinnerbone" or "Grumm" are now flipped upside down