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Histórico de versões/Minecraft 1.0

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Este não é um histórico de versões ou de mudanças oficial. Para a lista oficial, visite o website da Mojang.
Para versões anteriores à 1.11 , por favor, verifique site da Mojang.
. Para versões anteriores à Beta 1.8 , por favor, verifique o blog do Notch, o Word of Notch.

Um (?) denota que a informação da versão presente aqui é adivinhar-obra, possivelmente incorreta. Bugs conhecidos na última versão estável podem ser relatados no Rastreador de problemas oficial, eles não devem ser relatados aqui.

Versão Data de Adição Resumo de Adições
1.0.1 November 24, 2011

1.0.1[editar | editar código-fonte]

This was a server-only update, 1.0.0 remained the current client version.

1.0.0 November 18, 2011

1.0.0[editar | editar código-fonte]

General[editar | editar código-fonte]


  • Hardcore Mode
    • Locks the difficulty to Hard and forces users to delete the world upon death
    • The health bar changes appearance to indicate the game is in Hardcore mode

Improvements & Changes

  • Commands
    • /give can now set the damage value of the wanted item (/give <playername> <item> [amount] [metadata])

Gameplay[editar | editar código-fonte]


  • Status effects
    • Inflicts positive or negative effects on players and mobs
    • Strength and duration
      • Strength boosts effects
      • Duration controls the time of the effect
  • Item Repair
    • Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon
  • Brewing
    • Produce potions
  • Enchanting
  • Breeding
    • Wheat attracts and feed animals
    • Feeding animals makes them enter "love mode"
      • Hearts will come out of animals while in love mode
    • Breeding will produce baby animals
      • Smaller versions of the parents with large heads that have faster movement and higher pitched sounds
  • End Poem/Credits
    • Appears after entering the Ender portal in the End

Improvements & Changes

  • Experience
    • Can be used for enchantments
    • Each Experience orb is worth one Score Point.
  • New achievements
  • Death
    • Amount of experience orbs dropped by players on death now limited
    • A proper score is given based on how many experience orbs players have collected
  • New/Improved armor system
    • Increased armor durability
  • View points
    • Pressing F5 toggles between three states (first person, third person back, third person front)
  • Jumping
    • Slight delay between jumps when holding down the jump button
      • Players no longer bounces between ceiling and floor in two-block-high spaces
  • Blocking
    • Now moves the player's arm, rather than the sword floating right in front of the player
  • Sun & moon
    • Sun and moon now rise in the east
    • Moon phases
  • Rain
    • Changed sound

World Generation[editar | editar código-fonte]


Improvements & Changes

Blocks & Items[editar | editar código-fonte]


Improvements & Changes

  • Tooltip
    • Labels for items have a blue border
  • Bow
    • Appear larger in third person view when held
    • No longer have an infinite number of uses (385 shots before breaking)
  • Additional bow sounds
  • Door
    • New sounds
  • Glowstone
    • Changed material type from "glass" to "stone".
      • A pickaxe is now needed to drop items.
      • Redstone, torches, levers, etc. can now be placed on the block.
      • No longer acts as a redstone vertical (downward) diode.
  • Water & Lava
    • If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided the player is within 13 blocks of the ceiling
  • Flowing Lava
    • When flowing lava hits a water source directly from above, it creates stone
      • Previously, lava would flow through the water
  • Ender pearl
    • Now able to be thrown
      • The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage
      • Unable to be thrown in Creative mode.
  • Golden apple
    • Now glows purple in the inventory
  • Fence
    • Now connect to solid blocks
    • No longer blocks players from moving onto their space
      • Players can now stand next to them, similar to glass panes and iron bars
  • Block of Iron
    • Changed texture from Iron Block-Pre Beta 1.9pre5.png to Bloco de ferro.png
  • Monster Spawner
    • Darkened texture
  • Shears
    • Added shear sounds
  • Weapons and tools
    • Attack damage has been nerfed to make space for the increased damage enchantments (e.g. diamond swords do 3.5 hearts now instead of 5)
    • Tool breaking sounds
  • Blocks
  • Many food textures changed
    • Outlines are no longer dark

Entities[editar | editar código-fonte]


  • Ender Dragon
    • Boss mob
    • Spawns only once in the End
  • Mooshroom
    • Only spawns in mushroom islands
  • Villager
  • Snow Golem
    • Can be crafted
    • Melts in hot biomes
    • Spreads snow around when it walks
    • Passive, but throws snowballs at enemies
  • Magma Cube
    • Hostile Nether mob
    • Behaves similarly to slimes
  • Blaze
    • Hostile Nether mob
    • Flies and throws fireballs at players

Improvements & Changes

  • Health & armor
  • Endermen
    • Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks)
  • True sounds of endermen
  • Skeleton
    • Improved walking sounds
  • Slime
    • Big slimes (size +4 slimes) have deeper jump sounds
  • Silverfish
    • True sounds of silverfish
  • Minecart
    • Added minecart sounds
  • Ghast fireball
    • Changed texture from Snowball JE3 BE3.png to Fire Charge JE2 BE2.png

Referências[editar | editar código-fonte]