Predefinição:Block
Grama (geralmente chamada de Grama Alta ou Grama Longa) nasce em Blocos de Grama em certos Biomas. Grama Alta não é um bloco sólido, mas sim uma planta estética que não obstruí o movimento, semelhante à Canas-de-Açúcar, Arbusto Morto e Trigo. Ela ocorre naturalmente e em maiores quantidades do que as plantas anteriores. Farinha de Osso pode ser usado em um bloco de grama para crescer grama alta e ocasionalmente flores nele e nas suas proximidades.
Grama alta tem três variantes (definidas pelo seu valor de dados).
- Grama (o mais comum)
- A aparência de uma samambaia triangular (também conhecida como "arbusto vivo")
- A planta de aparência arbusto mortos que não ocorre naturalmente. (para não ser confundido com o Dead Bush aparecendo em biomas do deserto)
Todas as três variantes possam ocasionalmente cair Sementes quando quebrado; um Hoe não é necessária para produzir sementes a partir deste bloco.
A variante de aparência arbusto morto ocorrência não natural não é a mesma que a Dead Bush. A variante de aparência arbusto morto ocorrência não natural não é a mesma que a Sand, and will not produce any resources when broken. The Tall Grass variant is not naturally-occurring and even though it looks like a Dead Bush, it cannot be placed on Sand, and will drop seeds like the other variants of Tall Grass.
Water will destroy any tall grass (as well as vines) in its way, so one can easily clear large areas covered in grass by using a Bucket to place water, then pick it back up once all the tall grass in the vicinity has been destroyed. This can also be used for gathering seeds.
Uses
Harvesting Tall Grass is the primary way of obtaining seeds, the secondary way, being to harvest fully grown wheat. Because wheat drops many more seeds, tall grass becomes significantly less useful as your wheat farm expands.
Using Bone Meal on a grass block will generate tall grass (and flowers) on nearby blocks.
Tall Grass survives in block lighting 8 or higher. Although it may seem to survive in 7 or lower, a block update next to the Tall Grass will cause it to break.
Video
Grass/video
History
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em vez disso.Trivia
- Tall Grass cannot be directly set on fire from lightning. However, fire from nearby blocks can spread to it. Oddly enough, the top of Tall Grass can be lit but it will not burn this way. When any kind of tall grass is set on fire, the fire seems to hover just over the grass, as if it were a complete block (it technically is a complete block).
- Even if ferns do not produce seeds in real life (ferns use spores instead), they can drop seeds if broken.
- The color of tall grass is biome dependent and is usually the same color as grass.[1]
- Tall Grass is slightly offset from the block it is sitting on (as seen in the second screenshot). Jeb has said this is probably intentional to give it a more "wild" appearance.[2]
- A "tall grass" mod existed long before the official release of tall grass, however, the tall grass generation code was not ported to the official game.
- Tall grass can appear in caves on dirt near lava, and rarely, within a few blocks of bedrock.
- In SMP, using bonemeal on grass in a spawn-protected area will still produce tall grass and flowers (Although there is no way to remove them afterwards)
- Tall grass can be found on dirt blocks as well as grass blocks due to a bug in the terrain generation.
- Tall Grass seems not to re-grow naturally. Bone Meal only grows regular Tall Grass, no matter in which biome. Therefore, only regular Tall Grass is renewable.
- On the Xbox 360 Edition, the dead shrub variant of tall grass is available in the creative menu.
Gallery
- 2012-01-20 15.44.30.png
Tall grass and ferns, which were re-introduced in snapshot 12w03a.
- 2012-01-22 08.06.18.png
Tall grass next to lava.
- 2011-09-21 12.30.39.png
A fern next to lava.
Tall grass that generated on sand next to a jungle.