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1.11, O primeiro lançamento do Exploration Update[1], é uma grande atualização para Minecraft,Esta atualização foi grandes mudanças para a entidade ID foram feitas, e adicionado illagers (Defensores e Invocadores), vexs, totem da imortalidade, mapas de exploração, observadores (do Pocket Edition), caixas de shulker, mansões florestal e lhamas.


Adições

Itens

Ovos geradores
  • Ovos que foram removidos na 1.10-pre2 foram re-adicionados, exceto o ovo de invocação do gato, incluindo:
    • Esqueleto Wither.
    • Mula.
    • Cavalo Esqueleto.
    • Cavalo Zumbi.
    • Burro.
    • Guardião Ancião.
    • Vagante: Cinza escuro com pontos cinza claro.
    • Zumbi-Múmia: Marrom com pontos cor creme.
  • Adicionado ovo de invocação de aldeão zumbi.

Geral

Textos Splash
  • "Javalicious edition"
Internacionalização
  • Novas linhas dentro do jogo foram disponibilizados a sua internacionalização:
    • Mensagens de erro de seleção de mundo
    • Nomes do superplano pré-definidos customizados
    • Opções e mensagens específicas do modo espectador
    • No menu Opções: as palavras "chunks" e "fps"
    • Nas dicas de itens: as palavras "Color:", "NBT: " e "Durability: "
    • A combinação de teclas F3 + Q exibe texto e textos relacionados com outras ações do F3
    • Textos associados com downloads de resource packs de servidores.

Mudanças

Blocos

Trilhos
  • As alturas da caixa de colisão de todos os tipos de rail são reduzidas de um bloco completo para meio bloco.

Itens

Ovos de Invocação
  • Agora estão organizados por nome no inventário do criativo.
Empilhagem
  • Não há mais uma pilha de itens de valor 0 quando se usar a função de arrastar para criar itens.

Criaturas

Creepers
  • Se um creeper for atingido com uma poção de efeito, a sua explosão irá causar um efeito prolongado da poção.
Zumbis-Múmia
  • Agora tentam evitar água.
Golem de Neves
  • Agora quando sua abóbora for cortada de sua cabeça, isso é salvo com o jogo (anteriormente era apenas um efeito visual em memória disso).
Armadilha de esqueletos em cavalos
  • A chance de aparecerem com um acerto de um relâmpago em uma tempestade foi reduzida para 15 do que era antes.
Aldeões com manto verde
  • Adicionada novamente esta entidade como Profession:5; seu nome é mostrado na GUI de comércio como "Nitwit".
  • Gera naturalmente nas aldeias.
  • Quando gerado naturalmente em uma aldeia, ou de um ovo, não tem comércio.
Aldeões zumbis de manto verde
  • Adicionou novamente esta entidade como Profession:5.
  • Gera naturalmente em qualquer lugar onde os zumbis desovam.

Formato de comando

  • /title agora pode exibir texto na posição da barra de ação.
/give
  • Agora ignora a restrição de empilhagem de itens específicos.[2]
Estados de bloco
  • Estados de blocos agora podem ser usados nos comandos /execute, /fill, /setblock e /testforblock.
    • Exemplos:
      • /setblock ~ ~ ~ minecraft:stone variant=granite ao invés de /setblock ~ ~ ~ minecraft:stone 1
      • /setblock ~ ~ ~ wool color=blue ao invés de /setblock ~ ~ ~ minecraft:wool 11
      • /setblock ~ ~ ~ minecraft:planks variant=acacia ao invés de /setblock ~ ~ ~ minecraft:planks 4
      • /setblock ~ ~ ~ minecraft:birch_fence_gate facing=west,open=true

Jogabilidade

Níveis de exaustão
Ação Velha taxa Nova taxa Unidades
Esgueirar 0.005 —    por metro
Caminhar 0.01  —    por metro
Nadar 0.015 0.01  por metro
Quebrar um bloco 0.025 0.005 por bloco quebrado
Pular 0.2   0.05  por pulo
Atacar um inimigo 0.3   0.1   por ataque
Levar dano que é normalmente protegido por armadura 0.3   0.1   por caso distinto do dano a ser recebido
Efeito de estado de fome 0.5   0.1   por segundo, por efeito de estado de nível de Fome
Pular enquanto corre 0.8   0.2   por pulo
Regenerando saúde por ter 🍗 × 9 de fome ou mais,
ou com naturalRegeneration=true
4.0   6.0   por 1♥ curado
Chat
  • Alguns avisos agora aparecem abaixo da hotbar ao invés do chat, como, por exemplo, "Aperte [key] para desmontar".
    • "Você só pode dormir à noite"
    • "Você não pode dormir agora, há monstros por perto"
    • "Esta cama está ocupada"
    • "O limite de altura para construir é 256 blocos"
    • "Não é possível abrir. Tesouros não gerados ainda."

Geral

Pacotes de Recursos
  • O número de versão do pacote requirido foi mudado para "3" no pack.mcmeta.
    • A versão 3 de pacotes de recursos tem que usar nomes de arquivos em minúsculas para tudo.
ID's de entidades, ID's de blocos entidades, ID's de blocos e ID's de itens
  • Agora não são mais case-sensitives.
    • Agora irá autocompletar em letras minúsculas.
IDs de entidades e blocos
  • Usa sublinhados para separar as palavras, ao invés de usar palavras simples, no caso de serem mistas.
  • Opcionalmente, um prefixo de nome pode ser utilizado, assim como ID's de itens e blocos. No entanto, não é opcional para EntityTags e invocadores.[3]
  • Os seguintes nomes foram alterados:
Nome antigo Novo nome Mudança Tipo
AreaEffectCloud area_effect_cloud Sublinhado Entidade
ArmorStand armor_stand Sublinhado Entidade
Cauldron brewing_stand Renomeado Bloco entidade
CaveSpider cave_spider Sublinhado Entidade
MinecartChest chest_minecart Renomeado Entidade
Control command_block Renomeado Bloco entidade
MinecartCommandBlock commandblock_minecart Renomeado Entidade
DLDetector daylight_detector Renomeado Block entidade
Trap dispenser Renomeado Bloco entidade
DragonFireball dragon_fireball Sublinhado Entidade
ThrownEgg egg Renomeado Entidade
EnchantTable enchanting_table Renomeado Bloco entidade
EndGateway end_gateway Sublinhado Bloco entidade
AirPortal end_portal Renomeado Bloco entidade
EnderChest ender_chest Sublinhado Bloco entidade
EnderCrystal ender_crystal Sublinhado Bloco entidade
EnderDragon ender_dragon Sublinhado Entidade
ThrownEnderpearl ender_pearl Renomeado Entidade
EyeOfEnderSignal eye_of_ender_signal Sublinhado Entidade
FallingSand falling_block Renomeado Entidade
FireworksRocketEntity fireworks_rocket Renomeado Entidade
FlowerPot flower_pot Sublinhado Bloco entidade
MinecartFurnace furnace_minecart Renomeado Entidade
MinecartHopper hopper_minecart Renomeado Entidade
EntityHorse horse Renomeado Entidade
ItemFrame item_frame Sublinhado Entidade
RecordPlayer jukebox Renomeado Bloco entidade
LeashKnot leash_knot Sublinhado Entidade
LightningBolt lightning_bolt Sublinhado Entidade
LavaSlime magma_cube Renomeado Entidade
MinecartRideable minecart Renomeado Entidade
MobSpawner mob_spawner Sublinhado Bloco entidade
MushroomCow mooshroom Renomeado Bloco entidade
Music noteblock Renomeado Bloco entidade
Ozelot ocelot Renomeado Entidade
PolarBear polar_bear Sublinhado Entidade
ShulkerBullet shulker_bullet Sublinhado Entidade
SmallFireball small_fireball Sublinhado Entidade
SpectralArrow spectral_arrow Sublinhado Entidade
ThrownPotion potion Renomeado Entidade
MinecartSpawner spawner_minecart Renomeado Entidade
Structure structure_block Renomeado Bloco entidade
PrimedTnt tnt Renomeado Entidade
MinecartTNT tnt_minecart Renomeado Entidade
VillagerGolem villager_golem Sublinhado Entidade
WitherBoss wither Renomeado Entidade
WitherSkull wither_skull Sublinhado Entidade
ThrownExpBottle xp_bottle Renomeado Entidade
XPOrb xp_orb Sublinhado Entidade
PigZombie zombie_pigman Renomeado Entidade
  • O cavalo foi dividido nas ID's horse, donkey, mule, skeleton_horse e zombie_horse, de acordo com seu tipo.
  • O esqueleto foi dividido nas ID's skeleton, stray e wither_skeleton.
  • O zumbi foi dividido nas ID's zombie, zombie_villager e husk.
  • O guardião foi dividido nas ID's guardian e elder_guardian.
  • As ID's de savegames não utilizadas Mob e Monster foram removidos.
Marcações NBT
  • Para todos os cavalos, as marcações HasReproduced, Type and Saddle foram removidas.
  • As marcações ChestedHorse e Items agora se aplicam somente a mule e donkey.
  • As marcações SkeletonTrap e SkeletonTrapTime agora se aplicam somente a skeleton_horse.
  • A marcação Elder foi removida de guardian e elder_guardian.
  • A marcação ZombieType foi removida de todos os tipos de zumbi.
  • As marcações ConversionTime e Profession agora se aplicam somente a zombie_villager.
  • A marcação SkeletonType foi removida de todos os tipos de esqueleto.
  • A pedaço de marcação Pumpkin foi adicionada a snowman.
Tabela de Itens
  • Burro, mula, zumbi-múmia e aldeão zumbi tem suas próprias loot tables, ao invés de desenhar das loot tables do cavalo e do zumbi, respectivamente.

Correções

168 problemas corrigidos
Das versões lançadas antes da 1.11
  • MC-9 – Dropped anvil makes no sound when it breaks
  • MC-87 – When scaling a map with paper, shift-clicking on it won't apply the correct scale level.
  • MC-679 – Compass points wrong direction after returning from nether
  • MC-1555 – Items get deleted when the crafting recipe overflows the inventory
  • MC-2153 – Chickens' necks have no texture
  • MC-2188 – Item gets used when right clicking on a saddled pig
  • MC-3352 – Arrows fired into a repeater / comparator / jukebox / command block / hopper / daylight sensor that is updating will play the arrow hitting a block noise
  • MC-3841 – Attacking an unsaddled pig while holding a saddle saddles the pig.
  • MC-4132 – Piston placement issue past 16777217
  • MC-4582 – Can't eat, throw, or shoot while looking at an Iron Door/Iron Trapdoor
  • MC-4603 – The Ender Dragon is hostile to players in Creative
  • MC-4789 – Gravel And Sand Falling Through Piston
  • MC-5120 – Fireworks pushed by water / fired horizontally out of loaded chunks cause client to hang
  • MC-5330 – Range for using bed is lower than normal range
  • MC-7809 – Aiming at the very bottom of a side of an upper slab/stair places slabs/stairs right-side up in multiplayer
  • MC-8293 – Dispensers spawn mobs without offset along the y-axis
  • MC-8673 – Players killed by Wither Skeletons are shown to have been killed by a Skeleton
  • MC-9691 – Inconsistency: Some wooden items don't burn in furnaces
  • MC-14525 – name tag item doesn't work on entities with right click ability
  • MC-14640 – No hunger bar when riding a Boat or Minecart
  • MC-19033 – Pig with a saddle loses name and you get the name tag back when chunk the pig is in gets unloaded
  • MC-26690 – Wither skeletons flicker when in the sun
  • MC-29544 – Particles from falling/landing/sprinting on leaves do not use foliage color
  • MC-30630 – Double grass and fern use 2 different biome colors for top and bottom
  • MC-30790 – Particle blast on landing based on fall distance rather than fall speed
  • MC-34943/summon-ing a villager without a "Count" tag allows the trade, but does not take the item
  • MC-36927 – Durability of golden swords occasionally dropped by zombie pigmen is not random (always 25).
  • MC-41270 – Resourcepack's glyph_sizes.bin and some unicode_pages are only loaded on startup
  • MC-46341 – Some text isn't translated and isn't available on Crowdin
  • MC-46456 – Written books given by command crashes when copied in crafting table if Author is missing
  • MC-49666 – Trades are not randomized for the farmer villager.
  • MC-58677 – GUI has inconsistent capitalization
  • MC-59888 – Tall grass (top) particles are sunflower texture with broken palette
  • MC-61997 – Squids spawn in lava.
  • MC-63010 – Placing a banner and breaking it in Survival causes them to not stack (as they have NBT data)
  • MC-66946 – 2-block tall hitbox on small armor stands.
  • MC-67406 – Small armor stands display items differently than normal ones.
  • MC-67665 – Mouse click position always lags a few frames behind the crosshair
  • MC-70143 – Eyes of ender point to stairs after reloading a world
  • MC-70424 – Baby zombie pigmen's sword is slightly tiled forward.
  • MC-71347 – Shift-clicking crafted items increase achievement objective by 2
  • MC-71367 – Shift-clicking two slots of same item into anvil results in client-side stack of zero in inventory
  • MC-72962 – The Empty Map texture is one pixel to the right compared to the Map/Paper texture
  • MC-75290 – Transferring lapis lazuli into the enchanting GUI can leave you a stack of zero
  • MC-75726 – Broken error message when loading (broken?) resource packs
  • MC-76173 – "Note Blocks" appear as "Noteblocks" in statistics
  • MC-76899 – Dragging items with the middle mouse button causes block count to go negative
  • MC-80551 – You can place redstone, doors, rails etc. onto 78 layers of snow.
  • MC-81818 – When resizing the window, you may end up spining around.
  • MC-82811 – Attempting to use currently unusable items bobs item up and down
  • MC-82841 – Arrows are bright despite being in darkness
  • MC-82965 – Main hand item use animation plays when using offhand (3rd person mode)
  • MC-83185 – Fishing rod in offhand, bobber immediately disappears/goes to 0,0
  • MC-83337 – Eye of ender in the mainhand doesn’t block offhand item usage
  • MC-83571 – Custom named bosses show "Wither" / "Enderdragon" at boss health bar
  • MC-83905 – Compass animates incorrectly.
  • MC-83998 – Unable to place blocks on fences from offhand
  • MC-84095 – Ender dragon destroys fireballs/Fireballs invisible
  • MC-84519 – Golden apple offhand glitch
  • MC-84566 – Arrows fall off dispensers/droppers when they are powered
  • MC-85320 – End Bricks, purpur blocks, chorus plants, bone blocks and structure blocks don't show the right colors on a maps
  • MC-85805 – Two pistons smashing a shulker glitch
  • MC-86130 – Shields change their base color when damaged & repaired / Crafting different in colors results in damage.
  • MC-87034 – Dragon's breath and lingering potion area is invisible on minimal particles
  • MC-87048 – Putting a design on a shield will cause the shield to lose its enchantments.
  • MC-87159 – Dragon breaks blocks in far-off locations.
  • MC-87587 – Server kicks client when executing: /title @a title [] or /tellraw @a []
  • MC-88096 – When using spawn eggs on fences the mobs fall through
  • MC-88103 – Clock animates incorrectly / spins at noon
  • MC-88459 – Height limit message sent twice when trying to place from off hand
  • MC-88533 – Marker armorstands cannot properly be tested for with target argument "r=0".
  • MC-89030 – Pistons warp entities too much (Pistons pull entities in/through blocks)
  • MC-89064 – Lightning spawns Skeleton Horse when doMobSpawning/spawn-monsters is false.
  • MC-89921 – Elytra not rendered on entities/mobs.
  • MC-90074 – Boat from dispenser is facing wrong direction (towards dispenser instead of the same way as dispenser)
  • MC-90191 – Armorstands, silverfish and endermites in boats spin rapidly
  • MC-90538 – Elytra are not placeable on armor stand.
  • MC-91209 – Inconsistent word separation in chat help for F3+[key] combinations (resourcepacks, renderdistance)
  • MC-91383 – Horses (now only skeleton horses and zombie horses) drop different amount of loot than before.
  • MC-91728 – Instant Health/damage potion tipped arrows got no effect
  • MC-92139 – Too many tipped arrows in the "Combat" section of the Creative inventory
  • MC-92191 – Using /entitydata on a player-thrown potion will edit player's inventory
  • MC-92282 – Mob spawner BlockEntityTag does not copy SpawnData data to missing SpawnPotentials
  • MC-92294 – Elder Guardians drop normal sponge instead of wet sponge
  • MC-92772 – Saddled pigs don't drop saddle with doMobLoot=false.
  • MC-92776 – Ink sacs are fished in stacks of 1 instead of 10.
  • MC-93371 – No armor stand breaking sound in creative mode
  • MC-93435 – Cobblestone walls are listed in the "Building Blocks" tab.
  • MC-93493 – Spectators can control horses
  • MC-93609 – Player is floating above the saddle of a mule.
  • MC-93619 – Shooting potion tipped arrow in creative mode reduces arrow count
  • MC-93648 – Snow golems with pumpkins sheared off regain pumpkins
  • MC-93651 – No placement sound when placing blocks on fence
  • MC-93814 – Equipping Pumpkins/Mob Heads through dispenser often play "dispenser failed" sound
  • MC-93824 – Feeding golden carrot to breed horse works if InLove is greater than 0.
  • MC-94274 – Hitbox of cocoa beans too small
  • MC-94303 – Filling/emptying bucket/bottle sound doesn't play for cauldrons
  • MC-94476 – Killing rabbits with Looting does not give more raw rabbit.
  • MC-94485 – Hand animation continue swing when cocoa block placed already
  • MC-94597 – Shooting an arrow prints "added speed" in the Game Output
  • MC-94947 – Chicken "stepping" sound still works when the chicken is swimming.
  • MC-94978 – Throwable items fired from dispenser do not hit mobs for the first two ticks
  • MC-95450 – Villager loot table missing.
  • MC-95460 – Compass needle spins only in lower half randomly in the End and Nether.
  • MC-95469 – Middle click / pick block on farmland gives dirt.
  • MC-95738 – Slimes health resets to max when setting any nbt-tag
  • MC-95922 – Destroyed dropped Minecart items use entity name
  • MC-96463 – UV mapping in cross.json and tinted_cross.json models is incorrect / south face of crossed textures of saplings, plants, etc. is mirrored
  • MC-96499 – Boats collide with any entity (arrows, paintings, etc.) even if Marker:1b is on (armor stand).
  • MC-96954 – Passenger Entities get dismounted client-side when rerendered
  • MC-97245 – Boat placement sound uses equipment sound subtitle
  • MC-97808 – Not canceled that draw a bow
  • MC-97916 – Items receive too much momentum when they're squeezed
  • MC-98093 – Distorted pistons
  • MC-98146 – Marker armor stand does not render in some cases.
  • MC-98260 – Water bottles have inconsistent NBT tag depending on how you obtain them.
  • MC-98779 – Skeletons spawned with /summon or natural spawning algorithm are not in the correct height
  • MC-99602 – Impossible to detect water bottles filled from the ocean in player's inventory.
  • MC-100398 – "Marker" true ArmorStands can be pushed by Pistons (incl. + excl. NoGravity:1)
  • MC-100950 – Boats can travel / remain on the fog of lingering potion / dragon's breath.
  • MC-101063 – Invalid item id in villager trading causes client, who tries to trade, to crash
  • MC-101120 – Sign items with invalid JSON in Text1 tag are used in creative
  • MC-101234 – Unknown errors do not print exception into log
  • MC-101372 – Item pickup sound plays twice when picking up an item
  • MC-101441 – When durability on bow it is 0 / 384 and the bow is on the left hand
  • MC-101555 – Resource pack fails to load when the itemframe blockstate is multipart
  • MC-101608 – Teleporting a Vehicle will Kick off its Passengers
  • MC-101615 – Silverfish do more damage to players on easy difficulty than on normal difficulty.
  • MC-101642 – Iron golem / VillagerGolem is holding red flower client side 400 ticks too long.
  • MC-102047 – Middles click on mob variants gives base mob Spawn Egg
  • MC-102248 – Player being killed by Stray shows "@ was shot by Skeleton" death message
  • MC-102454 – Generic/green robed (zombie) villagers aren't spawnable.
  • MC-102506 – Ugly Bryce terrain generation (generation of stone above ground)
  • MC-102638 – All sloped rail hitbox equivalent to the a complete block
  • MC-102683 – Elder Guardians use the same subtitles as normal Guardians
  • MC-103043 – Entity name incorrect for Wither Skeleton / Stray / Elder Guardian / Zombie Pigman
  • MC-103261 – Desert villages generate with cobblestone around the well
  • MC-103339 – Mushroom cows do not path to mycelium, but grass. Causes unintended spawning requirements.
  • MC-103726 – Marker armor stands are not saved with structures.
  • MC-104259 – Player/Mob stuck/through when on farmland while it changes to dirt
  • MC-105071 – Random green/gray dot in anvil GUI.
  • MC-105096 – shield animation glitch (wiggle)
  • MC-105513 – Loading Structures that contain no blocks ignores entities
  • MC-105560 – Hoppers become stuck on world reload at chunk borders
  • MC-105787 – Structure void has unused model files
  • MC-105862 – Arrows of slowness disapear from inventory
  • MC-105886 – World file names containing brackets will not load packaged resource packs
  • MC-106168 – Using spawn egg on side of block spawns mobs inside transparent blocks
  • MC-106179 – Zombie burns you when you block with shield
  • MC-106252 – Slowness arrows from strays don’t stack with crafted/shot arrows
  • MC-106300 – Cake hitbox appears at 0,0,0
  • MC-106364 – Lightning impact subtitle is misspelled as lighting
  • MC-106524 – Stray chunks being generated far away
  • MC-106536 – The block model of bone blocks lacks some cullface definitions
  • MC-106552 – “/save-all flush” puts untranslated messages into chat
  • MC-106557 – Shulker cannot correctly spawn to the block(The side/below) by use spawn egg
  • MC-106571 – Cannot tab-complete "flush" with the save-all command
  • MC-106573 – "flush" argument in save-all not included in /help save-all
  • MC-106675 – Command feedback inconsistency.
  • MC-106708 – Block model random offset compatibility
  • MC-106713 – Snooper information may be de-anonymized by a third party
  • MC-106747 – Wither bosses break structure blocks / structure voids.
  • MC-106842 – Target selector stops parsing its arguments if an entry is not <argument>=<value>.
  • MC-107054lit_furnace item model but no item.
  • MC-107055 – 2 models for old wooden slab's item
  • MC-107170 – writeString method of PacketBuffer is not creating correct exception text
  • MC-107320 – Sort order of command autocomplete confusing
  • MC-107998 – Animals not running away when on fire
Other fixes
  • "More robust handling of invalid items and hopefully less duping bugs due to this change"[4]

References

  1. a b https://www.youtube.com/watch?v=z27f6WkDWwk&t=2h32m27s
  2. MC-105965 resolvido como "Funciona como planejado"
  3. MC-106199 resolvido como "Funciona conforme o planejado"
  4. http://mojang.com/2016/08/minecraft-snapshot-16w32a/
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