1.11, O primeiro lançamento do Exploration Update[1], é uma grande atualização para Minecraft,Esta atualização foi grandes mudanças para a entidade ID foram feitas, e adicionado illagers (Defensores e Invocadores), vexs, totem da imortalidade, mapas de exploração, observadores (do Pocket Edition), caixas de shulker, mansões florestal e lhamas.
Adições
Itens
- Ovos que foram removidos na 1.10-pre2 foram re-adicionados, exceto o ovo de invocação do gato, incluindo:
- Esqueleto Wither.
- Mula.
- Cavalo Esqueleto.
- Cavalo Zumbi.
- Burro.
- Guardião Ancião.
- Vagante: Cinza escuro com pontos cinza claro.
- Zumbi-Múmia: Marrom com pontos cor creme.
- Adicionado ovo de invocação de aldeão zumbi.
Geral
- Textos Splash
- "Javalicious edition"
- Novas linhas dentro do jogo foram disponibilizados a sua internacionalização:
- Mensagens de erro de seleção de mundo
- Nomes do superplano pré-definidos customizados
- Opções e mensagens específicas do modo espectador
- No menu Opções: as palavras "chunks" e "fps"
- Nas dicas de itens: as palavras "Color:", "NBT: " e "Durability: "
- A combinação de teclas F3 + Q exibe texto e textos relacionados com outras ações do F3
- Textos associados com downloads de resource packs de servidores.
Mudanças
Blocos
- As alturas da caixa de colisão de todos os tipos de rail são reduzidas de um bloco completo para meio bloco.
Itens
- Agora estão organizados por nome no inventário do criativo.
- Empilhagem
- Não há mais uma pilha de itens de valor 0 quando se usar a função de arrastar para criar itens.
Criaturas
- Se um creeper for atingido com uma poção de efeito, a sua explosão irá causar um efeito prolongado da poção.
- Agora tentam evitar água.
- Agora quando sua abóbora for cortada de sua cabeça, isso é salvo com o jogo (anteriormente era apenas um efeito visual em memória disso).
- Armadilha de esqueletos em cavalos
- A chance de aparecerem com um acerto de um relâmpago em uma tempestade foi reduzida para 1⁄5 do que era antes.
- Aldeões com manto verde
- Adicionada novamente esta entidade como
Profession:5
; seu nome é mostrado na GUI de comércio como "Nitwit". - Gera naturalmente nas aldeias.
- Quando gerado naturalmente em uma aldeia, ou de um ovo, não tem comércio.
- Aldeões zumbis de manto verde
- Adicionou novamente esta entidade como
Profession:5
. - Gera naturalmente em qualquer lugar onde os zumbis desovam.
Formato de comando
/title
agora pode exibir texto na posição da barra de ação.
/give
- Agora ignora a restrição de empilhagem de itens específicos.[2]
- Estados de blocos agora podem ser usados nos comandos
/execute
,/fill
,/setblock
e/testforblock
.- Exemplos:
/setblock ~ ~ ~ minecraft:stone variant=granite
ao invés de/setblock ~ ~ ~ minecraft:stone 1
/setblock ~ ~ ~ wool color=blue
ao invés de/setblock ~ ~ ~ minecraft:wool 11
/setblock ~ ~ ~ minecraft:planks variant=acacia
ao invés de/setblock ~ ~ ~ minecraft:planks 4
/setblock ~ ~ ~ minecraft:birch_fence_gate facing=west,open=true
- Exemplos:
Jogabilidade
- Níveis de exaustão
Ação | Velha taxa | Nova taxa | Unidades |
---|---|---|---|
Esgueirar | 0.005 | — | por metro |
Caminhar | 0.01 | — | por metro |
Nadar | 0.015 | 0.01 | por metro |
Quebrar um bloco | 0.025 | 0.005 | por bloco quebrado |
Pular | 0.2 | 0.05 | por pulo |
Atacar um inimigo | 0.3 | 0.1 | por ataque |
Levar dano que é normalmente protegido por armadura | 0.3 | 0.1 | por caso distinto do dano a ser recebido |
Efeito de estado de fome | 0.5 | 0.1 | por segundo, por efeito de estado de nível de Fome |
Pular enquanto corre | 0.8 | 0.2 | por pulo |
Regenerando saúde por ter × 9 de fome ou mais, ou com naturalRegeneration=true
|
4.0 | 6.0 | por 1 curado |
- Alguns avisos agora aparecem abaixo da hotbar ao invés do chat, como, por exemplo, "Aperte [key] para desmontar".
- "Você só pode dormir à noite"
- "Você não pode dormir agora, há monstros por perto"
- "Esta cama está ocupada"
- "O limite de altura para construir é 256 blocos"
- "Não é possível abrir. Tesouros não gerados ainda."
Geral
- O número de versão do pacote requirido foi mudado para "3" no
pack.mcmeta
.- A versão 3 de pacotes de recursos tem que usar nomes de arquivos em minúsculas para tudo.
- ID's de entidades, ID's de blocos entidades, ID's de blocos e ID's de itens
- Agora não são mais case-sensitives.
- Agora irá autocompletar em letras minúsculas.
- IDs de entidades e blocos
- Usa sublinhados para separar as palavras, ao invés de usar palavras simples, no caso de serem mistas.
- Opcionalmente, um prefixo de nome pode ser utilizado, assim como ID's de itens e blocos. No entanto, não é opcional para EntityTags e invocadores.[3]
- Os seguintes nomes foram alterados:
Nome antigo | Novo nome | Mudança | Tipo | |
---|---|---|---|---|
AreaEffectCloud |
area_effect_cloud
|
Sublinhado | Entidade | |
ArmorStand |
armor_stand
|
Sublinhado | Entidade | |
Cauldron
|
brewing_stand
|
Renomeado | Bloco entidade | |
CaveSpider |
cave_spider
|
Sublinhado | Entidade | |
MinecartChest |
chest_minecart
|
Renomeado | Entidade | |
Control
|
command_block
|
Renomeado | Bloco entidade | |
MinecartCommandBlock |
commandblock_minecart
|
Renomeado | Entidade | |
DLDetector
|
daylight_detector
|
Renomeado | Block entidade | |
Trap
|
dispenser
|
Renomeado | Bloco entidade | |
DragonFireball |
dragon_fireball
|
Sublinhado | Entidade | |
ThrownEgg
|
egg
|
Renomeado | Entidade | |
EnchantTable
|
enchanting_table
|
Renomeado | Bloco entidade | |
EndGateway
|
end_gateway
|
Sublinhado | Bloco entidade | |
AirPortal
|
end_portal
|
Renomeado | Bloco entidade | |
EnderChest
|
ender_chest
|
Sublinhado | Bloco entidade | |
EnderCrystal |
ender_crystal
|
Sublinhado | Bloco entidade | |
EnderDragon |
ender_dragon
|
Sublinhado | Entidade | |
ThrownEnderpearl |
ender_pearl
|
Renomeado | Entidade | |
EyeOfEnderSignal |
eye_of_ender_signal
|
Sublinhado | Entidade | |
FallingSand |
falling_block
|
Renomeado | Entidade | |
FireworksRocketEntity
|
fireworks_rocket
|
Renomeado | Entidade | |
FlowerPot
|
flower_pot
|
Sublinhado | Bloco entidade | |
MinecartFurnace |
furnace_minecart
|
Renomeado | Entidade | |
MinecartHopper |
hopper_minecart
|
Renomeado | Entidade | |
EntityHorse |
horse
|
Renomeado | Entidade | |
ItemFrame |
item_frame
|
Sublinhado | Entidade | |
RecordPlayer
|
jukebox
|
Renomeado | Bloco entidade | |
LeashKnot |
leash_knot
|
Sublinhado | Entidade | |
LightningBolt |
lightning_bolt
|
Sublinhado | Entidade | |
LavaSlime |
magma_cube
|
Renomeado | Entidade | |
MinecartRideable |
minecart
|
Renomeado | Entidade | |
MobSpawner
|
mob_spawner
|
Sublinhado | Bloco entidade | |
MushroomCow |
mooshroom
|
Renomeado | Bloco entidade | |
Music
|
noteblock
|
Renomeado | Bloco entidade | |
Ozelot |
ocelot
|
Renomeado | Entidade | |
PolarBear |
polar_bear
|
Sublinhado | Entidade | |
ShulkerBullet |
shulker_bullet
|
Sublinhado | Entidade | |
SmallFireball |
small_fireball
|
Sublinhado | Entidade | |
SpectralArrow |
spectral_arrow
|
Sublinhado | Entidade | |
ThrownPotion |
potion
|
Renomeado | Entidade | |
MinecartSpawner |
spawner_minecart
|
Renomeado | Entidade | |
Structure
|
structure_block
|
Renomeado | Bloco entidade | |
PrimedTnt |
tnt
|
Renomeado | Entidade | |
MinecartTNT |
tnt_minecart
|
Renomeado | Entidade | |
VillagerGolem |
villager_golem
|
Sublinhado | Entidade | |
WitherBoss |
wither
|
Renomeado | Entidade | |
WitherSkull |
wither_skull
|
Sublinhado | Entidade | |
ThrownExpBottle
|
xp_bottle
|
Renomeado | Entidade | |
XPOrb
|
xp_orb
|
Sublinhado | Entidade | |
PigZombie
|
zombie_pigman
|
Renomeado | Entidade |
- O cavalo foi dividido nas ID's
horse
,donkey
,mule
,skeleton_horse
ezombie_horse
, de acordo com seu tipo. - O esqueleto foi dividido nas ID's
skeleton
,stray
ewither_skeleton
. - O zumbi foi dividido nas ID's
zombie
,zombie_villager
ehusk
. - O guardião foi dividido nas ID's
guardian
eelder_guardian
. - As ID's de savegames não utilizadas
Mob
eMonster
foram removidos.
- Para todos os cavalos, as marcações
HasReproduced
,Type
andSaddle
foram removidas. - As marcações
ChestedHorse
eItems
agora se aplicam somente amule
edonkey
. - As marcações
SkeletonTrap
eSkeletonTrapTime
agora se aplicam somente askeleton_horse
. - A marcação
Elder
foi removida deguardian
eelder_guardian
. - A marcação
ZombieType
foi removida de todos os tipos de zumbi. - As marcações
ConversionTime
eProfession
agora se aplicam somente azombie_villager
. - A marcação
SkeletonType
foi removida de todos os tipos de esqueleto. - A pedaço de marcação
Pumpkin
foi adicionada asnowman
.
- Tabela de Itens
- Burro, mula, zumbi-múmia e aldeão zumbi tem suas próprias loot tables, ao invés de desenhar das loot tables do cavalo e do zumbi, respectivamente.
Correções
- 168 problemas corrigidos
- Das versões lançadas antes da 1.11
- MC-9 – Dropped anvil makes no sound when it breaks
- MC-87 – When scaling a map with paper, shift-clicking on it won't apply the correct scale level.
- MC-679 – Compass points wrong direction after returning from nether
- MC-1555 – Items get deleted when the crafting recipe overflows the inventory
- MC-2153 – Chickens' necks have no texture
- MC-2188 – Item gets used when right clicking on a saddled pig
- MC-3352 – Arrows fired into a repeater / comparator / jukebox / command block / hopper / daylight sensor that is updating will play the arrow hitting a block noise
- MC-3841 – Attacking an unsaddled pig while holding a saddle saddles the pig.
- MC-4132 – Piston placement issue past 16777217
- MC-4582 – Can't eat, throw, or shoot while looking at an Iron Door/Iron Trapdoor
- MC-4603 – The Ender Dragon is hostile to players in Creative
- MC-4789 – Gravel And Sand Falling Through Piston
- MC-5120 – Fireworks pushed by water / fired horizontally out of loaded chunks cause client to hang
- MC-5330 – Range for using bed is lower than normal range
- MC-7809 – Aiming at the very bottom of a side of an upper slab/stair places slabs/stairs right-side up in multiplayer
- MC-8293 – Dispensers spawn mobs without offset along the y-axis
- MC-8673 – Players killed by Wither Skeletons are shown to have been killed by a Skeleton
- MC-9691 – Inconsistency: Some wooden items don't burn in furnaces
- MC-14525 – name tag item doesn't work on entities with right click ability
- MC-14640 – No hunger bar when riding a Boat or Minecart
- MC-19033 – Pig with a saddle loses name and you get the name tag back when chunk the pig is in gets unloaded
- MC-26690 – Wither skeletons flicker when in the sun
- MC-29544 – Particles from falling/landing/sprinting on leaves do not use foliage color
- MC-30630 – Double grass and fern use 2 different biome colors for top and bottom
- MC-30790 – Particle blast on landing based on fall distance rather than fall speed
- MC-34943 –
/summon
-ing a villager without a "Count
" tag allows the trade, but does not take the item - MC-36927 – Durability of golden swords occasionally dropped by zombie pigmen is not random (always 25).
- MC-41270 – Resourcepack's glyph_sizes.bin and some unicode_pages are only loaded on startup
- MC-46341 – Some text isn't translated and isn't available on Crowdin
- MC-46456 – Written books given by command crashes when copied in crafting table if
Author
is missing - MC-49666 – Trades are not randomized for the farmer villager.
- MC-58677 – GUI has inconsistent capitalization
- MC-59888 – Tall grass (top) particles are sunflower texture with broken palette
- MC-61997 – Squids spawn in lava.
- MC-63010 – Placing a banner and breaking it in Survival causes them to not stack (as they have NBT data)
- MC-66946 – 2-block tall hitbox on small armor stands.
- MC-67406 – Small armor stands display items differently than normal ones.
- MC-67665 – Mouse click position always lags a few frames behind the crosshair
- MC-70143 – Eyes of ender point to stairs after reloading a world
- MC-70424 – Baby zombie pigmen's sword is slightly tiled forward.
- MC-71347 – Shift-clicking crafted items increase achievement objective by 2
- MC-71367 – Shift-clicking two slots of same item into anvil results in client-side stack of zero in inventory
- MC-72962 – The Empty Map texture is one pixel to the right compared to the Map/Paper texture
- MC-75290 – Transferring lapis lazuli into the enchanting GUI can leave you a stack of zero
- MC-75726 – Broken error message when loading (broken?) resource packs
- MC-76173 – "Note Blocks" appear as "Noteblocks" in statistics
- MC-76899 – Dragging items with the middle mouse button causes block count to go negative
- MC-80551 – You can place redstone, doors, rails etc. onto 7⁄8 layers of snow.
- MC-81818 – When resizing the window, you may end up spining around.
- MC-82811 – Attempting to use currently unusable items bobs item up and down
- MC-82841 – Arrows are bright despite being in darkness
- MC-82965 – Main hand item use animation plays when using offhand (3rd person mode)
- MC-83185 – Fishing rod in offhand, bobber immediately disappears/goes to 0,0
- MC-83337 – Eye of ender in the mainhand doesn’t block offhand item usage
- MC-83571 – Custom named bosses show "Wither" / "Enderdragon" at boss health bar
- MC-83905 – Compass animates incorrectly.
- MC-83998 – Unable to place blocks on fences from offhand
- MC-84095 – Ender dragon destroys fireballs/Fireballs invisible
- MC-84519 – Golden apple offhand glitch
- MC-84566 – Arrows fall off dispensers/droppers when they are powered
- MC-85320 – End Bricks, purpur blocks, chorus plants, bone blocks and structure blocks don't show the right colors on a maps
- MC-85805 – Two pistons smashing a shulker glitch
- MC-86130 – Shields change their base color when damaged & repaired / Crafting different in colors results in damage.
- MC-87034 – Dragon's breath and lingering potion area is invisible on minimal particles
- MC-87048 – Putting a design on a shield will cause the shield to lose its enchantments.
- MC-87159 – Dragon breaks blocks in far-off locations.
- MC-87587 – Server kicks client when executing:
/title @a title []
or/tellraw @a []
- MC-88096 – When using spawn eggs on fences the mobs fall through
- MC-88103 – Clock animates incorrectly / spins at noon
- MC-88459 – Height limit message sent twice when trying to place from off hand
- MC-88533 – Marker armorstands cannot properly be tested for with target argument
"r=0"
. - MC-89030 – Pistons warp entities too much (Pistons pull entities in/through blocks)
- MC-89064 – Lightning spawns Skeleton Horse when
doMobSpawning
/spawn-monsters
is false. - MC-89921 – Elytra not rendered on entities/mobs.
- MC-90074 – Boat from dispenser is facing wrong direction (towards dispenser instead of the same way as dispenser)
- MC-90191 – Armorstands, silverfish and endermites in boats spin rapidly
- MC-90538 – Elytra are not placeable on armor stand.
- MC-91209 – Inconsistent word separation in chat help for F3+[key] combinations (resourcepacks, renderdistance)
- MC-91383 – Horses (now only skeleton horses and zombie horses) drop different amount of loot than before.
- MC-91728 – Instant Health/damage potion tipped arrows got no effect
- MC-92139 – Too many tipped arrows in the "Combat" section of the Creative inventory
- MC-92191 – Using
/entitydata
on a player-thrown potion will edit player's inventory - MC-92282 – Mob spawner
BlockEntityTag
does not copySpawnData
data to missingSpawnPotentials
- MC-92294 – Elder Guardians drop normal sponge instead of wet sponge
- MC-92772 – Saddled pigs don't drop saddle with
doMobLoot=false
. - MC-92776 – Ink sacs are fished in stacks of 1 instead of 10.
- MC-93371 – No armor stand breaking sound in creative mode
- MC-93435 – Cobblestone walls are listed in the "Building Blocks" tab.
- MC-93493 – Spectators can control horses
- MC-93609 – Player is floating above the saddle of a mule.
- MC-93619 – Shooting potion tipped arrow in creative mode reduces arrow count
- MC-93648 – Snow golems with pumpkins sheared off regain pumpkins
- MC-93651 – No placement sound when placing blocks on fence
- MC-93814 – Equipping Pumpkins/Mob Heads through dispenser often play "dispenser failed" sound
- MC-93824 – Feeding golden carrot to breed horse works if
InLove
is greater than 0. - MC-94274 – Hitbox of cocoa beans too small
- MC-94303 – Filling/emptying bucket/bottle sound doesn't play for cauldrons
- MC-94476 – Killing rabbits with Looting does not give more raw rabbit.
- MC-94485 – Hand animation continue swing when cocoa block placed already
- MC-94597 – Shooting an arrow prints "added speed" in the Game Output
- MC-94947 – Chicken "stepping" sound still works when the chicken is swimming.
- MC-94978 – Throwable items fired from dispenser do not hit mobs for the first two ticks
- MC-95450 – Villager loot table missing.
- MC-95460 – Compass needle spins only in lower half randomly in the End and Nether.
- MC-95469 – Middle click / pick block on farmland gives dirt.
- MC-95738 – Slimes health resets to max when setting any nbt-tag
- MC-95922 – Destroyed dropped Minecart items use entity name
- MC-96463 – UV mapping in cross.json and tinted_cross.json models is incorrect / south face of crossed textures of saplings, plants, etc. is mirrored
- MC-96499 – Boats collide with any entity (arrows, paintings, etc.) even if
Marker:1b
is on (armor stand). - MC-96954 – Passenger Entities get dismounted client-side when rerendered
- MC-97245 – Boat placement sound uses equipment sound subtitle
- MC-97808 – Not canceled that draw a bow
- MC-97916 – Items receive too much momentum when they're squeezed
- MC-98093 – Distorted pistons
- MC-98146 – Marker armor stand does not render in some cases.
- MC-98260 – Water bottles have inconsistent NBT tag depending on how you obtain them.
- MC-98779 – Skeletons spawned with
/summon
or natural spawning algorithm are not in the correct height - MC-99602 – Impossible to detect water bottles filled from the ocean in player's inventory.
- MC-100398 – "
Marker
" trueArmorStands
can be pushed by Pistons (incl. + excl.NoGravity:1
) - MC-100950 – Boats can travel / remain on the fog of lingering potion / dragon's breath.
- MC-101063 – Invalid item id in villager trading causes client, who tries to trade, to crash
- MC-101120 – Sign items with invalid JSON in
Text1
tag are used in creative - MC-101234 – Unknown errors do not print exception into log
- MC-101372 – Item pickup sound plays twice when picking up an item
- MC-101441 – When durability on bow it is 0 / 384 and the bow is on the left hand
- MC-101555 – Resource pack fails to load when the itemframe blockstate is multipart
- MC-101608 – Teleporting a Vehicle will Kick off its Passengers
- MC-101615 – Silverfish do more damage to players on easy difficulty than on normal difficulty.
- MC-101642 – Iron golem /
VillagerGolem
is holding red flower client side 400 ticks too long. - MC-102047 – Middles click on mob variants gives base mob Spawn Egg
- MC-102248 – Player being killed by Stray shows "@ was shot by Skeleton" death message
- MC-102454 – Generic/green robed (zombie) villagers aren't spawnable.
- MC-102506 – Ugly Bryce terrain generation (generation of stone above ground)
- MC-102638 – All sloped rail hitbox equivalent to the a complete block
- MC-102683 – Elder Guardians use the same subtitles as normal Guardians
- MC-103043 – Entity name incorrect for Wither Skeleton / Stray / Elder Guardian / Zombie Pigman
- MC-103261 – Desert villages generate with cobblestone around the well
- MC-103339 – Mushroom cows do not path to mycelium, but grass. Causes unintended spawning requirements.
- MC-103726 – Marker armor stands are not saved with structures.
- MC-104259 – Player/Mob stuck/through when on farmland while it changes to dirt
- MC-105071 – Random green/gray dot in anvil GUI.
- MC-105096 – shield animation glitch (wiggle)
- MC-105513 – Loading Structures that contain no blocks ignores entities
- MC-105560 – Hoppers become stuck on world reload at chunk borders
- MC-105787 – Structure void has unused model files
- MC-105862 – Arrows of slowness disapear from inventory
- MC-105886 – World file names containing brackets will not load packaged resource packs
- MC-106168 – Using spawn egg on side of block spawns mobs inside transparent blocks
- MC-106179 – Zombie burns you when you block with shield
- MC-106252 – Slowness arrows from strays don’t stack with crafted/shot arrows
- MC-106300 – Cake hitbox appears at 0,0,0
- MC-106364 – Lightning impact subtitle is misspelled as lighting
- MC-106524 – Stray chunks being generated far away
- MC-106536 – The block model of bone blocks lacks some cullface definitions
- MC-106552 – “
/save-all flush
” puts untranslated messages into chat - MC-106557 – Shulker cannot correctly spawn to the block(The side/below) by use spawn egg
- MC-106571 – Cannot tab-complete "flush" with the save-all command
- MC-106573 – "flush" argument in save-all not included in /help save-all
- MC-106675 – Command feedback inconsistency.
- MC-106708 – Block model random offset compatibility
- MC-106713 – Snooper information may be de-anonymized by a third party
- MC-106747 – Wither bosses break structure blocks / structure voids.
- MC-106842 – Target selector stops parsing its arguments if an entry is not
<argument>=<value>
. - MC-107054 –
lit_furnace
item model but no item. - MC-107055 – 2 models for old wooden slab's item
- MC-107170 – writeString method of PacketBuffer is not creating correct exception text
- MC-107320 – Sort order of command autocomplete confusing
- MC-107998 – Animals not running away when on fire
- Other fixes
- "More robust handling of invalid items and hopefully less duping bugs due to this change"[4]
References
- ↑ a b https://www.youtube.com/watch?v=z27f6WkDWwk&t=2h32m27s
- ↑ MC-105965 resolvido como "Funciona como planejado"
- ↑ MC-106199 resolvido como "Funciona conforme o planejado"
- ↑ http://mojang.com/2016/08/minecraft-snapshot-16w32a/