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Um (?) denota que a informação da versão presente aqui é adivinhar-obra, possivelmente incorreta. Bugs conhecidos na última versão estável podem ser relatados no Rastreador de problemas oficial, eles não devem ser relatados aqui.
Versão
Data de Adição
Resumo de Adições
1.0.1
November 24, 2011
1.0.1 [ ]
This was a server-only update, 1.0.0 remained the current client version.
1.0.0
November 18, 2011
1.0.0 [ ]
General [ ]
Additions
Hardcore Mode
Locks the difficulty to Hard and forces users to delete the world upon death
The health bar changes appearance to indicate the game is in Hardcore mode
Improvements & Changes
Commands
/give
can now set the damage value of the wanted item (/give <playername> <item> [amount] [metadata]
)
Gameplay [ ]
Additions
Status effects
Inflicts positive or negative effects on players and mobs
Strength and duration
Strength boosts effects
Duration controls the time of the effect
Item Repair
Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon
Brewing
Enchanting
Breeding
Wheat attracts and feed animals
Feeding animals makes them enter "love mode"
Hearts will come out of animals while in love mode
Breeding will produce baby animals
Smaller versions of the parents with large heads that have faster movement and higher pitched sounds
End Poem/Credits
Appears after entering the Ender portal in the End
Improvements & Changes
Experience
Can be used for enchantments
Each Experience orb is worth one Score Point.
New achievements
Death
Amount of experience orbs dropped by players on death now limited
A proper score is given based on how many experience orbs players have collected
New/Improved armor system
Increased armor durability
View points
Pressing F5 toggles between three states (first person, third person back, third person front)
Jumping
Slight delay between jumps when holding down the jump button
Players no longer bounces between ceiling and floor in two-block-high spaces
Blocking
Now moves the player's arm, rather than the sword floating right in front of the player
Sun & moon
Sun and moon now rise in the east
Moon phases
Rain
World Generation [ ]
Additions
The End
New dimension
Replaces the previously planned Sky Dimension
Mushroom island
Very rare biome
Naturally generated huge mushrooms
Spawns mooshrooms
Nether Fortress
End Portal
Generates in strongholds
At most 12 Ender pearls to activate
Takes the player to the End.
Improvements & Changes
Swamp
Adjusted to appear "swampier"
Stronghold
Random loot chests now generate
Blocks & Items [ ]
Additions
Improvements & Changes
Tooltip
Labels for items have a blue border
Bow
Appear larger in third person view when held
No longer have an infinite number of uses (385 shots before breaking)
Additional bow sounds
Door
Glowstone
Changed material type from "glass" to "stone".
A pickaxe is now needed to drop items.
Redstone, torches, levers, etc. can now be placed on the block.
No longer acts as a redstone vertical (downward) diode.
Water & Lava
If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided the player is within 13 blocks of the ceiling
Flowing Lava
When flowing lava hits a water source directly from above, it creates stone
Previously, lava would flow through the water
Ender pearl
Now able to be thrown
The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage
Unable to be thrown in Creative mode.
Golden apple
Now glows purple in the inventory
Fence
Now connect to solid blocks
No longer blocks players from moving onto their space
Players can now stand next to them, similar to glass panes and iron bars
Block of Iron
Changed texture from to
Monster Spawner
Shears
Weapons and tools
Attack damage has been nerfed to make space for the increased damage enchantments (e.g. diamond swords do 3.5 hearts now instead of 5)
Tool breaking sounds
Blocks
Many blocks' mining speeds have been decreased (these are mostly blocks that used to take a long time to mine)
Many food textures changed
Outlines are no longer dark
Entities [ ]
Additions
Ender Dragon
Boss mob
Spawns only once in the End
Mooshroom
Only spawns in mushroom islands
Villager
Passive
Spawns in NPC villages
Snow Golem
Can be crafted
Melts in hot biomes
Spreads snow around when it walks
Passive, but throws snowballs at enemies
Magma Cube
Hostile Nether mob
Behaves similarly to slimes
Blaze
Hostile Nether mob
Flies and throws fireballs at players
Improvements & Changes
Health & armor
Endermen
Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks)
True sounds of endermen
Skeleton
Slime
Big slimes (size +4 slimes) have deeper jump sounds
Silverfish
True sounds of silverfish
Minecart
Ghast fireball
Changed texture from to
Referências [ ]