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Edição Java 1.2.1

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(Redirecionado de 1.2.1)
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Edição Java

Data de lançamento

1 de março de 2012[1]



Versão do protocolo


Outras edições de 1.2.1

1.2.1 is an update which added a new height limit as a result of the anvil file format, zombie sieges and generated features including jungle biomes, wooden bridges in abandoned mine shafts, and desert wells. It also added new blocks/items - the bottle o' enchanting, redstone lamp, fire charge and chiseled stone brick and new mobs - iron golems and ocelots.

Additions[editar | editar código-fonte]

General[editar | editar código-fonte]

Warning Message
  • Worlds created prior to 1.2 will say the message, Must be converted!

Gameplay[editar | editar código-fonte]

Zombie Sieges
  • Will occur occasionally at night in NPC Villages

World Generation[editar | editar código-fonte]

Jungle biome
  • A very dense, but rather uncommon biome featuring large jungle trees that can reach up to 31 blocks tall with 2×2 thick trunks. Oak trees are also common. Leaves cover much of the forest floor.
Desert wells
Abandoned mine shafts
  • Generated with wooden bridges in midair portions

blocos e itens[editar | editar código-fonte]

Bottle o' Enchanting
  • Can be used to spawn experience orbs.
  • Only available in creative mode
Chiseled Stone Brick
  • Only available in creative mode
Fire Charge
Redstone Lamp
  • Visually resembles Glowstone
  • Gives off light only when it is powered
  • Has a luminance of 15 when powered
Jungle Wood
  • New type of wood that spawns as jungle tree trunks
  • Has a slightly mossy brown texture with horizontal bark
Jungle Sapling
  • Can be grown into Jungle trees and drops from Jungle leaves
Jungle Leaves
  • Generates in Jungle trees and bushes
New textures (SandstoneGlyphs-Unused.png SandstoneFace-Unused.png)
  • Not in-game
  • Planned to be used as decorative sandstone variants

Mobs[editar | editar código-fonte]

Iron Golem
  • Can be tamed using fish as cats
    • Cats will scare off creepers and teleport to the player similarly to dogs

Changes[editar | editar código-fonte]

General[editar | editar código-fonte]

Anvil file format
  • New map file format
    • Increases the world height limit, to 256 from 128
  • World selection screen shows worlds saved in Region file format, and will convert them.
  • No longer shows worlds saved in Alpha level format.

Gameplay[editar | editar código-fonte]

F3 debug screen
  • New Legends
    • lc: Largest section height
    • b: Shows what biome you are in
    • bl: Block brightness
    • sl: Sky brightness
    • rl: Raw brightness
  • Due to biome data saving to chunks, SMP servers no longer send clients their world seed, displaying as "0" to the client
Third person view
  • Now has a slight delay on the speed at which the head moves on the player
    • Makes it possible to see the sides of the player's head

Blocks & Items[editar | editar código-fonte]

  • Changed texture
  • Placing blocks on grass will replace it
  • Re-added collision box
  • Crafting recipe now yields 3 ladders instead of 2
  • Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound
Oak Sapling
  • Changed texture
Slabs & Stairs
  • Can be placed upside-down by placing them below a block
  • Crafting recipe for slabs now yields 6 instead of 3
  • Can now be climbed like ladders

Mobs[editar | editar código-fonte]

Cave Spider
  • Swim extremely fast with the water stream towards the player, but seem to be almost not moving against the water stream
  • Now stalk the player
  • Will have children if there are enough empty houses in a NPC Village
  • Tamed wolves are able to breed using bones
  • Can break down doors on Hard and Hardcore mode
  • Have a rare chance to drop an iron ingot, iron helmet, iron shovel, or iron sword
  • Rush to the nearest shadow or body of water for safety if it catches fire in daylight
  • Chase and attack villagers and doors (breaking them on Hard and Hardcore difficulties)
  • Sometimes zombies attacked villagers in preference to the player, and always chose the shortest way to the target, even if there was a door in the way
  • Have a rare chance to drop a bow or an enchanted bow
  • Rush to the nearest shadow or body of water for safety if it catches fire in daylight
Snow Golem
  • Will melt and die in the Nether
  • Will form a wall to attack mobs
Zombie Pigmen
  • Have a rare chance to drop a golden helmet, gold ingot, golden sword, or an enchanted golden sword
  • Swim fast in water

Fixes[editar | editar código-fonte]

3 bugs fixed

Further revisions[editar | editar código-fonte]

  • 1.2.2 fixed an issue with world generation.
  • 1.2.3 fixed some crashes that were present in 1.2.1 and 1.2.2.
  • 1.2.4 added new types of wooden planks, sandstone blocks, chat history, and a bunch of bug fixes.
  • 1.2.5 added "Pick Block" key, cats more eager to sit, and a handful of bug fixes.

References[editar | editar código-fonte]